vkd3d-shader: Change cs_workgroup_size type.

DXIL C API takes unsigned* not uint32_t*, avoid potential warnings.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-07-07 15:43:04 +02:00
parent 3915090c12
commit d19821ba84
1 changed files with 1 additions and 1 deletions

View File

@ -57,7 +57,7 @@ typedef uint64_t vkd3d_shader_hash_t;
struct vkd3d_shader_meta
{
vkd3d_shader_hash_t hash;
uint32_t cs_workgroup_size[3]; /* Only contains valid data if uses_subgroup_size is true. */
unsigned int cs_workgroup_size[3]; /* Only contains valid data if uses_subgroup_size is true. */
bool replaced;
bool uses_subgroup_size;
};