vkd3d-shader: Change cs_workgroup_size type.
DXIL C API takes unsigned* not uint32_t*, avoid potential warnings. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -57,7 +57,7 @@ typedef uint64_t vkd3d_shader_hash_t;
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struct vkd3d_shader_meta
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{
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vkd3d_shader_hash_t hash;
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uint32_t cs_workgroup_size[3]; /* Only contains valid data if uses_subgroup_size is true. */
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unsigned int cs_workgroup_size[3]; /* Only contains valid data if uses_subgroup_size is true. */
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bool replaced;
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bool uses_subgroup_size;
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};
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