vkd3d-shader: Print uav with dump_register directly.

Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Isabella Bosia 2020-09-15 18:06:37 +01:00 committed by Alexandre Julliard
parent 5fa7d5d356
commit d1360ad3aa
1 changed files with 1 additions and 1 deletions

View File

@ -1276,7 +1276,7 @@ static void shader_dump_instruction(struct vkd3d_string_buffer *buffer,
shader_dump_decl_usage(buffer, &ins->declaration.semantic, ins->flags, shader_version);
shader_dump_ins_modifiers(buffer, &ins->declaration.semantic.resource.reg);
shader_addline(buffer, " ");
shader_dump_dst_param(buffer, &ins->declaration.semantic.resource.reg, shader_version);
shader_dump_register(buffer, &ins->declaration.semantic.resource.reg.reg, shader_version);
shader_dump_register_space(buffer, ins->declaration.semantic.resource.register_space, shader_version);
break;