vkd3d-shader: Use TRACE() for skipped DXBC chunks.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-09-28 12:16:36 +02:00 committed by Alexandre Julliard
parent 34ceaecb50
commit d11b9618e0
1 changed files with 1 additions and 1 deletions

View File

@ -2040,7 +2040,7 @@ static int shdr_handler(const char *data, DWORD data_size, DWORD tag, void *cont
break;
default:
FIXME("Unhandled chunk %#x.\n", tag);
TRACE("Skipping chunk %#x.\n", tag);
break;
}