diff --git a/tests/d3d12_raytracing.c b/tests/d3d12_raytracing.c index b85f2f7c..1096b45b 100644 --- a/tests/d3d12_raytracing.c +++ b/tests/d3d12_raytracing.c @@ -454,6 +454,80 @@ static D3D12_SHADER_BYTECODE get_static_sampler_rt_lib(void) return code; } +static D3D12_SHADER_BYTECODE get_dummy_raygen_rt_lib(void) +{ + static const BYTE rt_lib_dxil[] = + { +#if 0 + RWStructuredBuffer RW : register(u0); + + [shader("raygeneration")] + void main() + { + RW[0] = 0; + } +#endif + 0x44, 0x58, 0x42, 0x43, 0xc6, 0x54, 0x78, 0x8e, 0xd8, 0x6b, 0x64, 0x97, 0x62, 0x4e, 0xd5, 0x8c, 0x7e, 0x0d, 0xa4, 0x6f, 0x01, 0x00, 0x00, 0x00, 0xa0, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x30, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x52, 0x44, 0x41, 0x54, 0xb4, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x38, 0x00, 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@@ -1437,7 +1511,6 @@ static ID3D12StateObject *rt_pso_factory_compile(struct raytracing_test_context rt_pso = NULL; hr = ID3D12Device5_CreateStateObject(context->device5, &desc, &IID_ID3D12StateObject, (void **)&rt_pso); - ok(SUCCEEDED(hr), "Failed to create RT PSO, hr %#x.\n", hr); free(factory->subobjects); for (i = 0; i < factory->allocs_count; i++) @@ -2905,3 +2978,194 @@ void test_raytracing_local_rs_static_sampler(void) destroy_raytracing_test_context(&context); } + +void test_raytracing_no_global_root_signature(void) +{ + struct raytracing_test_context context; + D3D12_ROOT_SIGNATURE_DESC rs_desc; + ID3D12RootSignature *local_rs; + struct rt_pso_factory factory; + D3D12_ROOT_PARAMETER param; + ID3D12StateObject *object; + ID3D12Device *device; + unsigned int i; + + if (!init_raytracing_test_context(&context, D3D12_RAYTRACING_TIER_1_0)) + return; + + ID3D12Device5_QueryInterface(context.device5, &IID_ID3D12Device, (void **)&device); + + memset(&rs_desc, 0, sizeof(rs_desc)); + rs_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE; + rs_desc.NumParameters = 1; + rs_desc.pParameters = ¶m; + memset(¶m, 0, sizeof(param)); + param.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV; + create_root_signature(device, &rs_desc, &local_rs); + + /* Just verify that we can correctly create such pipelines. */ + for (i = 0; i < 2; i++) + { + rt_pso_factory_init(&factory); + rt_pso_factory_add_dxil_library(&factory, get_dummy_raygen_rt_lib(), 0, NULL); + rt_pso_factory_add_state_object_config(&factory, D3D12_STATE_OBJECT_FLAG_NONE); + rt_pso_factory_add_pipeline_config(&factory, 1); + rt_pso_factory_add_shader_config(&factory, 8, 4); + rt_pso_factory_add_local_root_signature(&factory, local_rs); + object = rt_pso_factory_compile(&context, &factory, i ? D3D12_STATE_OBJECT_TYPE_COLLECTION : D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE); + ok(!!object, "Failed to create RTPSO object.\n"); + if (object) + ID3D12StateObject_Release(object); + } + + ID3D12RootSignature_Release(local_rs); + ID3D12Device_Release(device); + destroy_raytracing_test_context(&context); +} + +void test_raytracing_missing_required_objects(void) +{ + struct raytracing_test_context context; + D3D12_ROOT_SIGNATURE_DESC rs_desc; + struct rt_pso_factory factory; + ID3D12RootSignature *local_rs; + D3D12_ROOT_PARAMETER param; + ID3D12StateObject *object; + ID3D12Device *device; + unsigned int i, j; + + if (!init_raytracing_test_context(&context, D3D12_RAYTRACING_TIER_1_0)) + return; + + ID3D12Device5_QueryInterface(context.device5, &IID_ID3D12Device, (void **)&device); + + memset(&rs_desc, 0, sizeof(rs_desc)); + rs_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE; + rs_desc.NumParameters = 1; + rs_desc.pParameters = ¶m; + memset(¶m, 0, sizeof(param)); + param.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV; + create_root_signature(device, &rs_desc, &local_rs); + + /* Just verify that we can correctly create and validate missing parameters. */ + for (i = 0; i < 2; i++) + { + for (j = 0; j < 4; j++) + { + rt_pso_factory_init(&factory); + rt_pso_factory_add_dxil_library(&factory, get_dummy_raygen_rt_lib(), 0, NULL); + if (j != 1) + rt_pso_factory_add_pipeline_config(&factory, 1); + if (j != 2) + rt_pso_factory_add_shader_config(&factory, 8, 4); + if (j != 3) + rt_pso_factory_add_local_root_signature(&factory, local_rs); + object = rt_pso_factory_compile(&context, &factory, i ? D3D12_STATE_OBJECT_TYPE_COLLECTION : D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE); + + if (j == 0) + ok(!!object, "Failed to create RTPSO object.\n"); + else + ok(!object, "Successfully created RTPSO object which is not expected.\n"); + + if (object) + ID3D12StateObject_Release(object); + } + } + + ID3D12RootSignature_Release(local_rs); + ID3D12Device_Release(device); + destroy_raytracing_test_context(&context); +} + +void test_raytracing_reject_duplicate_objects(void) +{ + struct raytracing_test_context context; + D3D12_ROOT_SIGNATURE_DESC rs_desc; + ID3D12RootSignature *local_rs_alt; + struct rt_pso_factory factory; + ID3D12RootSignature *local_rs; + D3D12_ROOT_PARAMETER param; + unsigned int pconfig_index; + unsigned int sconfig_index; + ID3D12StateObject *object; + unsigned int lrs_index; + ID3D12Device *device; + unsigned int i, j; + + + if (!init_raytracing_test_context(&context, D3D12_RAYTRACING_TIER_1_0)) + return; + + ID3D12Device5_QueryInterface(context.device5, &IID_ID3D12Device, (void **)&device); + + memset(&rs_desc, 0, sizeof(rs_desc)); + rs_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE; + rs_desc.NumParameters = 1; + rs_desc.pParameters = ¶m; + memset(¶m, 0, sizeof(param)); + param.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV; + create_root_signature(device, &rs_desc, &local_rs); + + param.Descriptor.RegisterSpace = 1; + create_root_signature(device, &rs_desc, &local_rs_alt); + + for (i = 0; i < 3; i++) + { + for (j = 0; j < 3; j++) + { + rt_pso_factory_init(&factory); + rt_pso_factory_add_dxil_library(&factory, get_dummy_raygen_rt_lib(), 0, NULL); + pconfig_index = rt_pso_factory_add_pipeline_config(&factory, 1); + sconfig_index = rt_pso_factory_add_shader_config(&factory, 8, 4); + lrs_index = rt_pso_factory_add_local_root_signature(&factory, local_rs); + + if (i == 0) + { + /* Duplicate definitions don't cause issues. */ + if (j == 0) + rt_pso_factory_add_pipeline_config(&factory, 1); + if (j == 1) + rt_pso_factory_add_shader_config(&factory, 8, 4); + if (j == 2) + rt_pso_factory_add_local_root_signature(&factory, local_rs); + } + else + { + /* Conflicting ones do however. To make this work, we need subobject associations. */ + if (j == 0) + { + rt_pso_factory_add_pipeline_config(&factory, 2); + if (i == 2) + rt_pso_factory_add_subobject_to_exports_association(&factory, pconfig_index, 0, NULL); + } + + if (j == 1) + { + rt_pso_factory_add_shader_config(&factory, 12, 8); + if (i == 2) + rt_pso_factory_add_subobject_to_exports_association(&factory, sconfig_index, 0, NULL); + } + + if (j == 2) + { + rt_pso_factory_add_local_root_signature(&factory, local_rs_alt); + if (i == 2) + rt_pso_factory_add_subobject_to_exports_association(&factory, lrs_index, 0, NULL); + } + } + + object = rt_pso_factory_compile(&context, &factory, D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE); + if (i == 0 || i == 2) + ok(!!object, "Failed to create state object.\n"); + else + ok(!object, "Successfully created RTPSO object which is not expected.\n"); + if (object) + ID3D12StateObject_Release(object); + } + } + + ID3D12RootSignature_Release(local_rs); + ID3D12RootSignature_Release(local_rs_alt); + ID3D12Device_Release(device); + destroy_raytracing_test_context(&context); +} diff --git a/tests/d3d12_tests.h b/tests/d3d12_tests.h index f86a3a55..4a66fff5 100644 --- a/tests/d3d12_tests.h +++ b/tests/d3d12_tests.h @@ -307,3 +307,6 @@ decl_test(test_shader_waveop_maximal_convergence); decl_test(test_uav_3d_sliced_view); decl_test(test_pipeline_no_ps_nonzero_rts); decl_test(test_root_descriptor_offset_sign); +decl_test(test_raytracing_no_global_root_signature); +decl_test(test_raytracing_missing_required_objects); +decl_test(test_raytracing_reject_duplicate_objects);