tests: Test GetResourceAllocationInfo1.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
This commit is contained in:
Philip Rebohle 2020-04-14 15:02:59 +02:00 committed by Hans-Kristian Arntzen
parent 9c119b907c
commit cc4762935f
1 changed files with 72 additions and 33 deletions

View File

@ -33351,8 +33351,10 @@ static void test_combined_clip_and_cull_distances_dxil(void)
static void test_resource_allocation_info(void)
{
D3D12_RESOURCE_ALLOCATION_INFO info;
D3D12_RESOURCE_DESC desc;
D3D12_RESOURCE_ALLOCATION_INFO1 res_info[2];
D3D12_RESOURCE_ALLOCATION_INFO info, info1;
D3D12_RESOURCE_DESC desc[2];
ID3D12Device4 *device4;
ID3D12Device *device;
unsigned int i, j;
ULONG refcount;
@ -33407,26 +33409,60 @@ static void test_resource_allocation_info(void)
return;
}
desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
desc.Alignment = 0;
desc.Width = 32;
desc.Height = 1;
desc.DepthOrArraySize = 1;
desc.MipLevels = 1;
desc.Format = DXGI_FORMAT_UNKNOWN;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
desc.Flags = 0;
if (FAILED(ID3D12Device_QueryInterface(device, &IID_ID3D12Device4, &device4)))
skip("GetResourceAllocationInfo1 not supported by device.\n");
desc[0].Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
desc[0].Alignment = 0;
desc[0].Width = 32;
desc[0].Height = 1;
desc[0].DepthOrArraySize = 1;
desc[0].MipLevels = 1;
desc[0].Format = DXGI_FORMAT_UNKNOWN;
desc[0].SampleDesc.Count = 1;
desc[0].SampleDesc.Quality = 0;
desc[0].Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
desc[0].Flags = 0;
desc[1] = desc[0];
desc[1].Width = 120000;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 2, &desc[0]);
check_alignment(info.SizeInBytes, info.Alignment);
if (device4)
{
uint64_t offset = 0;
info1 = ID3D12Device4_GetResourceAllocationInfo1(device, 0, 2, &desc[0], NULL);
ok(info1.SizeInBytes == info.SizeInBytes, "Got unexpected size %"PRIu64".\n", info1.SizeInBytes);
ok(info1.Alignment == info.Alignment, "Got unexpected alignment %"PRIu64".\n", info1.Alignment);
info1 = ID3D12Device4_GetResourceAllocationInfo1(device, 0, 2, &desc[0], &res_info[0]);
ok(info1.SizeInBytes == info.SizeInBytes, "Got unexpected size %"PRIu64".\n", info1.SizeInBytes);
ok(info1.Alignment == info.Alignment, "Got unexpected alignment %"PRIu64".\n", info1.Alignment);
for (i = 0; i < 2; i++)
{
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc[i]);
offset = align(offset, info.Alignment);
ok(res_info[i].Offset == offset, "Got unexpected resource offset %"PRIu64".\n", res_info[i].Offset);
ok(res_info[i].SizeInBytes == info.SizeInBytes, "Got unexpected resource size %"PRIu64".\n", res_info[i].SizeInBytes);
ok(res_info[i].Alignment == info.Alignment, "Got unexpected resource alignment %"PRIu64".\n", res_info[i].Alignment);
offset = res_info[i].Offset + res_info[i].SizeInBytes;
}
}
for (i = 0; i < ARRAY_SIZE(alignments); ++i)
{
for (j = 0; j < ARRAY_SIZE(buffer_sizes); ++j)
{
desc.Alignment = alignments[i];
desc.Width = buffer_sizes[j];
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
if (!desc.Alignment || desc.Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT)
desc[0].Alignment = alignments[i];
desc[0].Width = buffer_sizes[j];
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc[0]);
if (!desc[0].Alignment || desc[0].Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT)
{
check_alignment(info.SizeInBytes, info.Alignment);
}
@ -33440,34 +33476,34 @@ static void test_resource_allocation_info(void)
}
}
desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
desc.Flags = 0;
desc[1].Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
desc[1].SampleDesc.Count = 1;
desc[1].SampleDesc.Quality = 0;
desc[1].Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
desc[1].Flags = 0;
for (i = 0; i < ARRAY_SIZE(texture_tests); ++i)
{
desc.Width = texture_tests[i].width;
desc.Height = texture_tests[i].height;
desc.DepthOrArraySize = texture_tests[i].array_size;
desc.MipLevels = texture_tests[i].miplevels;
desc.Format = texture_tests[i].format;
desc[1].Width = texture_tests[i].width;
desc[1].Height = texture_tests[i].height;
desc[1].DepthOrArraySize = texture_tests[i].array_size;
desc[1].MipLevels = texture_tests[i].miplevels;
desc[1].Format = texture_tests[i].format;
desc.Alignment = 0;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
desc[1].Alignment = 0;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc[1]);
ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
"Got unexpected alignment %"PRIu64".\n", info.Alignment);
check_alignment(info.SizeInBytes, info.Alignment);
desc.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
desc[1].Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc[1]);
ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
"Got unexpected alignment %"PRIu64".\n", info.Alignment);
check_alignment(info.SizeInBytes, info.Alignment);
desc.Alignment = D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
desc[1].Alignment = D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT;
info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc[1]);
ok(info.Alignment >= D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT,
"Got unexpected alignment %"PRIu64".\n", info.Alignment);
if (i < 6)
@ -33483,6 +33519,9 @@ static void test_resource_allocation_info(void)
}
}
if (device4)
ID3D12Device4_Release(device4);
refcount = ID3D12Device_Release(device);
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}