vkd3d-compiler: Add spirv-text output type.

Also allow outputting non-binary formats to tty.

Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Isabella Bosia 2020-09-07 12:35:46 +01:00 committed by Alexandre Julliard
parent 6d7bef1f8d
commit c7f73f10fa
1 changed files with 13 additions and 8 deletions

View File

@ -51,8 +51,8 @@ static const struct source_type_info
source_type_info[] =
{
{VKD3D_SHADER_SOURCE_DXBC_TPF,
"dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n"
" This is the format used for Direct3D shader model 4 and 5 shaders."},
"dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n"
" This is the format used for Direct3D shader model 4 and 5 shaders.\n"},
};
static const struct target_type_info
@ -60,12 +60,17 @@ static const struct target_type_info
enum vkd3d_shader_target_type type;
const char *name;
const char *description;
bool is_binary;
}
target_type_info[] =
{
{VKD3D_SHADER_TARGET_SPIRV_BINARY,
"spirv-binary", "A SPIR-V shader in binary form.\n"
" This is the format used for Vulkan shaders.\n"},
" This is the format used for Vulkan shaders.\n",
true},
{VKD3D_SHADER_TARGET_SPIRV_TEXT,
"spirv-text", "A SPIR-V shader in text form.\n",
false},
};
static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)
@ -134,8 +139,7 @@ static void print_usage(const char *program_name)
"[options...] [file]\n"
"Options:\n"
" -h, --help Display this information and exit.\n"
" -b <type> Specify the target type. Currently the only valid value\n"
" is 'spirv-binary'.\n"
" -b <type> Specify the target type.\n"
" --buffer-uav=<type> Specify the buffer type to use for buffer UAV bindings.\n"
" Valid values are 'buffer-texture' (default) and\n"
" 'storage-buffer'.\n"
@ -393,7 +397,7 @@ static void print_source_types(void)
{
const struct source_type_info *type = get_source_type_info(source_types[i]);
if (type)
fprintf(stdout, " %s %s", type->name, type->description);
fprintf(stdout, " %-12s %s", type->name, type->description);
}
}
@ -410,7 +414,7 @@ static void print_target_types(enum vkd3d_shader_source_type source_type)
{
const struct target_type_info *type = get_target_type_info(target_types[i]);
if (type)
fprintf(stdout, " %s %s", type->name, type->description);
fprintf(stdout, " %-12s %s", type->name, type->description);
}
}
@ -502,7 +506,8 @@ int main(int argc, char **argv)
if (!(output = open_output(options.output_filename, &close_output)))
goto done;
if (!options.output_filename && isatty(fileno(output)))
if (!options.output_filename && get_target_type_info(options.target_type)->is_binary
&& isatty(fileno(output)))
{
fprintf(stderr, "Output is a tty and output format is binary, exiting.\n"
"If this is really what you intended, specify the output explicitly.\n");