vkd3d: Fix trivial indentation nit.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-06-11 14:32:19 +02:00
parent 9900301886
commit c108bec58f
1 changed files with 1 additions and 1 deletions

View File

@ -3391,7 +3391,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
for (i = 0; i < VKD3D_GRAPHICS_PIPELINE_STATIC_VARIANT_COUNT; i++)
{
if (!d3d12_is_valid_pipeline_variant(device, i))
continue;
continue;
if (!(graphics->pipeline[i] = d3d12_pipeline_state_create_pipeline_variant(state, NULL, graphics->dsv_format,
state->vk_pso_cache, &graphics->render_pass[i], &graphics->dynamic_state_flags, i)))