vkd3d: Enable tiled resources tier 3.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
This commit is contained in:
Philip Rebohle 2021-04-29 17:19:19 +02:00 committed by Hans-Kristian Arntzen
parent 42fb018d85
commit b97a012787
1 changed files with 5 additions and 1 deletions

View File

@ -4497,7 +4497,11 @@ static D3D12_TILED_RESOURCES_TIER d3d12_device_determine_tiled_resources_tier(st
!minmax_properties->filterMinmaxSingleComponentFormats)
return D3D12_TILED_RESOURCES_TIER_1;
return D3D12_TILED_RESOURCES_TIER_2;
if (!features->sparseResidencyImage3D ||
!sparse_properties->residencyStandard3DBlockShape)
return D3D12_TILED_RESOURCES_TIER_2;
return D3D12_TILED_RESOURCES_TIER_3;
}
static D3D12_CONSERVATIVE_RASTERIZATION_TIER d3d12_device_determine_conservative_rasterization_tier(struct d3d12_device *device)