vkd3d: Enable F1 2020 quirks on 2019 as well.
Same game bug. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -531,7 +531,7 @@ static const struct vkd3d_shader_quirk_info ue4_quirks = {
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ue4_hashes, ARRAY_SIZE(ue4_hashes), 0,
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};
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static const struct vkd3d_shader_quirk_info f1_2020_quirks = {
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static const struct vkd3d_shader_quirk_info f1_2019_2020_quirks = {
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NULL, 0, VKD3D_SHADER_QUIRK_FORCE_TGSM_BARRIERS,
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};
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@ -539,7 +539,9 @@ static const struct vkd3d_shader_quirk_meta application_shader_quirks[] = {
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/* Unreal Engine 4 */
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{ VKD3D_STRING_COMPARE_ENDS_WITH, "-Shipping.exe", &ue4_quirks },
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/* F1 2020 (1080110) */
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{ VKD3D_STRING_COMPARE_EXACT, "F1_2020_dx12.exe", &f1_2020_quirks },
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{ VKD3D_STRING_COMPARE_EXACT, "F1_2020_dx12.exe", &f1_2019_2020_quirks },
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/* F1 2019 (928600) */
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{ VKD3D_STRING_COMPARE_EXACT, "F1_2019_dx12.exe", &f1_2019_2020_quirks },
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/* MSVC fails to compile empty array. */
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{ VKD3D_STRING_COMPARE_NEVER, NULL, NULL },
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};
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