From aee0445227c9e7f373059b08dc8d060c0632b179 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Fri, 19 Feb 2021 04:00:33 +0000 Subject: [PATCH] frame latency schenangnngngans --- libs/vkd3d/swapchain.c | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/libs/vkd3d/swapchain.c b/libs/vkd3d/swapchain.c index 86919c25..afe2195b 100644 --- a/libs/vkd3d/swapchain.c +++ b/libs/vkd3d/swapchain.c @@ -1746,7 +1746,6 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain, static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain, unsigned int sync_interval, unsigned int flags) { - HANDLE frame_latency_event; VkQueue vk_queue; VkResult vr; HRESULT hr; @@ -1808,19 +1807,20 @@ static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain, return hresult_from_vk_result(vr); } - if ((frame_latency_event = swapchain->frame_latency_event)) + ++swapchain->frame_number; + + if (FAILED(hr = ID3D12CommandQueue_Signal(d3d12_swapchain_queue_iface(swapchain), + swapchain->frame_latency_fence, swapchain->frame_number))) { - ++swapchain->frame_number; - - if (FAILED(hr = ID3D12CommandQueue_Signal(d3d12_swapchain_queue_iface(swapchain), - swapchain->frame_latency_fence, swapchain->frame_number))) - { - ERR("Failed to signal frame latency fence, hr %#x.\n", hr); - return hr; - } + ERR("Failed to signal frame latency fence, hr %#x.\n", hr); + return hr; + } + if (swapchain->frame_latency_event) + { if (FAILED(hr = ID3D12Fence_SetEventOnCompletion(swapchain->frame_latency_fence, - swapchain->frame_number - swapchain->frame_latency, frame_latency_event))) + swapchain->frame_number - swapchain->frame_latency, + swapchain->frame_latency_event))) { ERR("Failed to enqueue frame latency event, hr %#x.\n", hr); return hr; @@ -2660,19 +2660,19 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IDXGIFact swapchain->current_buffer_index = 0; + swapchain->frame_number = DXGI_MAX_SWAP_CHAIN_BUFFERS; + if (FAILED(hr = ID3D12Device6_CreateFence(d3d12_swapchain_device_iface(swapchain), DXGI_MAX_SWAP_CHAIN_BUFFERS, + 0, &IID_ID3D12Fence, (void **)&swapchain->frame_latency_fence))) + { + WARN("Failed to create frame latency fence, hr %#x.\n", hr); + d3d12_swapchain_destroy(swapchain); + return hr; + } + if (swapchain_desc->Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT) { - swapchain->frame_number = DXGI_MAX_SWAP_CHAIN_BUFFERS; swapchain->frame_latency = 1; - if (FAILED(hr = ID3D12Device6_CreateFence(d3d12_swapchain_device_iface(swapchain), DXGI_MAX_SWAP_CHAIN_BUFFERS, - 0, &IID_ID3D12Fence, (void **)&swapchain->frame_latency_fence))) - { - WARN("Failed to create frame latency fence, hr %#x.\n", hr); - d3d12_swapchain_destroy(swapchain); - return hr; - } - if (!(swapchain->frame_latency_event = CreateEventW(NULL, FALSE, TRUE, NULL))) { hr = HRESULT_FROM_WIN32(GetLastError());