vkd3d: Implement ID3D12Device4::CreateCommittedResource1.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
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@ -3245,28 +3245,25 @@ static D3D12_HEAP_PROPERTIES * STDMETHODCALLTYPE d3d12_device_GetCustomHeapPrope
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return heap_properties;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource1(d3d12_device_iface *iface,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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ID3D12ProtectedResourceSession *protected_session,
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REFIID iid, void **resource);
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(d3d12_device_iface *iface,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value, REFIID iid, void **resource)
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{
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struct d3d12_device *device = impl_from_ID3D12Device(iface);
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struct d3d12_resource *object;
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HRESULT hr;
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TRACE("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
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"optimized_clear_value %p, iid %s, resource %p.\n",
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iface, heap_properties, heap_flags, desc, initial_state,
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optimized_clear_value, debugstr_guid(iid), resource);
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if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, &object)))
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{
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*resource = NULL;
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return hr;
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}
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return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
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return d3d12_device_CreateCommittedResource1(iface, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, NULL, iid, resource);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap1(d3d12_device_iface *iface,
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@ -3797,12 +3794,26 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource1(d3d12_dev
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ID3D12ProtectedResourceSession *protected_session,
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REFIID iid, void **resource)
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{
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FIXME("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
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"optimized_clear_value %p, protected_session %p, iid %s, resource %p stub!\n",
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struct d3d12_device *device = impl_from_ID3D12Device(iface);
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struct d3d12_resource *object;
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HRESULT hr;
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TRACE("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
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"optimized_clear_value %p, protected_session %p, iid %s, resource %p.\n",
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iface, heap_properties, heap_flags, desc, initial_state,
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optimized_clear_value, protected_session, debugstr_guid(iid), resource);
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return E_NOTIMPL;
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if (protected_session)
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FIXME("Ignoring protected session %p.\n", protected_session);
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if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, &object)))
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{
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*resource = NULL;
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return hr;
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}
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return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap1(d3d12_device_iface *iface,
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