From a32648ade904e17e20c5950136c58f1a9064bb4b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 20 Jul 2018 14:30:15 +0200 Subject: [PATCH] include: Add more alignment constants. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- include/vkd3d_d3d12.idl | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index a0c09ef8..34e86975 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -53,9 +53,15 @@ const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384; const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff; const UINT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = 8; const UINT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = 256; +const UINT D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 4194304; const UINT D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = 65536; +const UINT D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT = 16; +const UINT D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 65536; +const UINT D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = 4096; +const UINT D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4; const UINT D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = 256; const UINT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = 512; +const UINT D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT = 4096; const UINT D3D12_VS_INPUT_REGISTER_COUNT = 32; const UINT D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16;