d3d12: Use vkGetPhysicalDeviceProperties2

This is core in Vulkan 1.1.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-03-16 16:09:43 +00:00 committed by Hans-Kristian Arntzen
parent 2fa97aa0fb
commit 9f778bc871
1 changed files with 37 additions and 74 deletions

View File

@ -159,44 +159,10 @@ done:
return hr;
}
static BOOL check_vk_instance_extension(VkInstance vk_instance,
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, const char *name)
{
PFN_vkEnumerateInstanceExtensionProperties pfn_vkEnumerateInstanceExtensionProperties;
VkExtensionProperties *properties;
BOOL ret = FALSE;
unsigned int i;
uint32_t count;
pfn_vkEnumerateInstanceExtensionProperties
= (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumerateInstanceExtensionProperties");
if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, NULL) < 0)
return FALSE;
if (!(properties = calloc(count, sizeof(*properties))))
return FALSE;
if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, properties) >= 0)
{
for (i = 0; i < count; ++i)
{
if (!strcmp(properties[i].extensionName, name))
{
ret = TRUE;
break;
}
}
}
free(properties);
return ret;
}
static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *instance,
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, struct DXGI_ADAPTER_DESC *adapter_desc)
{
PFN_vkGetPhysicalDeviceProperties2 pfn_vkGetPhysicalDeviceProperties2 = NULL;
PFN_vkGetPhysicalDeviceProperties2 pfn_vkGetPhysicalDeviceProperties2;
PFN_vkGetPhysicalDeviceProperties pfn_vkGetPhysicalDeviceProperties;
PFN_vkEnumeratePhysicalDevices pfn_vkEnumeratePhysicalDevices;
VkPhysicalDevice vk_physical_device = VK_NULL_HANDLE;
@ -211,10 +177,8 @@ static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *inst
vk_instance = vkd3d_instance_get_vk_instance(instance);
pfn_vkEnumeratePhysicalDevices = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumeratePhysicalDevices");
pfn_vkGetPhysicalDeviceProperties = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties");
if (check_vk_instance_extension(vk_instance, pfn_vkGetInstanceProcAddr, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
pfn_vkGetPhysicalDeviceProperties2 = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2KHR");
pfn_vkGetPhysicalDeviceProperties2 = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2");
if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, NULL)) < 0)
{
@ -233,42 +197,51 @@ static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *inst
if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices)) < 0)
goto done;
if (pfn_vkGetPhysicalDeviceProperties2)
{
TRACE("Matching adapters by LUIDs.\n");
for (i = 0; i < count; ++i)
{
memset(&id_properties, 0, sizeof(id_properties));
id_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES;
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
properties2.pNext = &id_properties;
pfn_vkGetPhysicalDeviceProperties2(vk_physical_devices[i], &properties2);
if (!memcmp(id_properties.deviceLUID, &adapter_desc->AdapterLuid, VK_LUID_SIZE))
{
vk_physical_device = vk_physical_devices[i];
break;
}
}
}
TRACE("Matching adapters by PCI IDs.\n");
TRACE("Matching adapters by LUIDs.\n");
for (i = 0; i < count; ++i)
{
pfn_vkGetPhysicalDeviceProperties(vk_physical_devices[i], &properties2.properties);
if (properties2.properties.deviceID == adapter_desc->DeviceId &&
properties2.properties.vendorID == adapter_desc->VendorId)
/* Skip over physical devices below our minimum API version */
if (properties2.properties.apiVersion < VKD3D_MIN_API_VERSION)
{
WARN("Skipped adapter %s as it is below our minimum API version.", properties2.properties.deviceName);
continue;
}
id_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES;
id_properties.pNext = NULL;
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
properties2.pNext = &id_properties;
pfn_vkGetPhysicalDeviceProperties2(vk_physical_devices[i], &properties2);
if (id_properties.deviceLUIDValid && !memcmp(id_properties.deviceLUID, &adapter_desc->AdapterLuid, VK_LUID_SIZE))
{
vk_physical_device = vk_physical_devices[i];
break;
}
}
if (!vk_physical_device)
{
TRACE("Matching adapters by PCI IDs.\n");
for (i = 0; i < count; ++i)
{
pfn_vkGetPhysicalDeviceProperties(vk_physical_devices[i], &properties2.properties);
if (properties2.properties.deviceID == adapter_desc->DeviceId &&
properties2.properties.vendorID == adapter_desc->VendorId)
{
vk_physical_device = vk_physical_devices[i];
break;
}
}
}
if (!vk_physical_device)
{
FIXME("Could not find Vulkan physical device for DXGI adapter.\n");
@ -284,7 +257,6 @@ done:
HRESULT WINAPI DLLEXPORT D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level,
REFIID iid, void **device)
{
struct vkd3d_optional_instance_extensions_info optional_extensions_info;
struct vkd3d_instance_create_info instance_create_info;
PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr;
struct vkd3d_device_create_info device_create_info;
@ -298,10 +270,6 @@ HRESULT WINAPI DLLEXPORT D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL
VK_KHR_SURFACE_EXTENSION_NAME,
VK_KHR_WIN32_SURFACE_EXTENSION_NAME,
};
static const char * const optional_instance_extensions[] =
{
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
};
static const char * const device_extensions[] =
{
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
@ -325,13 +293,8 @@ HRESULT WINAPI DLLEXPORT D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL
goto done;
}
optional_extensions_info.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO;
optional_extensions_info.next = NULL;
optional_extensions_info.extensions = optional_instance_extensions;
optional_extensions_info.extension_count = ARRAYSIZE(optional_instance_extensions);
instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.next = &optional_extensions_info;
instance_create_info.next = NULL;
instance_create_info.pfn_signal_event = d3d12_signal_event;
instance_create_info.pfn_create_thread = d3d12_create_thread;
instance_create_info.pfn_join_thread = d3d12_join_thread;