vkd3d: Add Cyberpunk2077.exe to workaround detection.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2020-12-10 11:33:42 +01:00
parent c2f1596b3e
commit 9cbd1b2a0d
1 changed files with 3 additions and 0 deletions

View File

@ -435,6 +435,9 @@ static const struct vkd3d_instance_application_meta application_override[] = {
/* Application uses R32_UINT and misses raw buffer type.
* Fixes map rendering. */
{ "ds.exe", VKD3D_CONFIG_FLAG_FORCE_BINDLESS_TEXEL_BUFFER, 0 },
/* Application has many bugs with descriptor handling.
* Not using this triggers weird flickering artifacts which are very distracting. */
{ "Cyberpunk2077.exe", VKD3D_CONFIG_FLAG_FORCE_BINDLESS_TEXEL_BUFFER, 0 },
};
static void vkd3d_instance_apply_application_workarounds(const char *app, uint64_t *flags)