vkd3d: Simplify MinLod setup.

Only bother if we actually need to clamp LOD.
Simplifies some clamping logic as well.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-11-24 14:21:52 +01:00
parent f5a6d49e87
commit 9a59ded1c4
1 changed files with 18 additions and 18 deletions

View File

@ -3546,6 +3546,8 @@ bool vkd3d_create_texture_view(struct d3d12_device *device, const struct vkd3d_t
VkImageView vk_view = VK_NULL_HANDLE;
VkImageViewCreateInfo view_desc;
struct vkd3d_view *object;
uint32_t clamp_base_level;
uint32_t end_level;
VkResult vr;
view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
@ -3568,26 +3570,24 @@ bool vkd3d_create_texture_view(struct d3d12_device *device, const struct vkd3d_t
* The clamp is absolute, and not affected by the baseMipLevel. */
if (desc->miplevel_clamp <= (float)(desc->miplevel_idx + desc->miplevel_count - 1))
{
if (device->device_info.image_view_min_lod_features.minLod)
if (desc->miplevel_clamp > (float)desc->miplevel_idx)
{
min_lod_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_MIN_LOD_CREATE_INFO_EXT;
min_lod_desc.pNext = NULL;
min_lod_desc.minLod = desc->miplevel_clamp;
vk_prepend_struct(&view_desc, &min_lod_desc);
}
else
{
if (desc->miplevel_clamp != 0.0f)
FIXME_ONCE("Cannot handle MinResourceLOD clamp of %f correctly.\n", desc->miplevel_clamp);
/* This is not correct, but it's the best we can do without VK_EXT_image_view_min_lod.
* It should at least avoid a scenario where implicit LOD fetches from invalid levels. */
if (desc->miplevel_clamp >= 1.0f)
if (device->device_info.image_view_min_lod_features.minLod)
{
uint32_t clamp_base_level = max((uint32_t)desc->miplevel_clamp, view_desc.subresourceRange.baseMipLevel);
uint32_t end_level = view_desc.subresourceRange.baseMipLevel + view_desc.subresourceRange.levelCount;
uint32_t new_base_level = min(end_level - 1, clamp_base_level);
view_desc.subresourceRange.levelCount = end_level - new_base_level;
view_desc.subresourceRange.baseMipLevel = new_base_level;
min_lod_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_MIN_LOD_CREATE_INFO_EXT;
min_lod_desc.pNext = NULL;
min_lod_desc.minLod = desc->miplevel_clamp;
vk_prepend_struct(&view_desc, &min_lod_desc);
}
else
{
FIXME_ONCE("Cannot handle MinResourceLOD clamp of %f correctly.\n", desc->miplevel_clamp);
/* This is not correct, but it's the best we can do without VK_EXT_image_view_min_lod.
* It should at least avoid a scenario where implicit LOD fetches from invalid levels. */
clamp_base_level = (uint32_t)desc->miplevel_clamp;
end_level = view_desc.subresourceRange.baseMipLevel + view_desc.subresourceRange.levelCount;
view_desc.subresourceRange.levelCount = end_level - clamp_base_level;
view_desc.subresourceRange.baseMipLevel = clamp_base_level;
}
}