vkd3d: Enable VK_NV_fragment_shader_barycentric.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-07-16 17:54:05 +02:00 committed by Joshie
parent 158deeff22
commit 99365bcaec
2 changed files with 11 additions and 2 deletions

View File

@ -103,6 +103,7 @@ static const struct vkd3d_optional_extension_info optional_device_extensions[] =
VK_EXTENSION(NV_SHADER_SM_BUILTINS, NV_shader_sm_builtins),
VK_EXTENSION(NVX_BINARY_IMPORT, NVX_binary_import),
VK_EXTENSION(NVX_IMAGE_VIEW_HANDLE, NVX_image_view_handle),
VK_EXTENSION(NV_FRAGMENT_SHADER_BARYCENTRIC, NV_fragment_shader_barycentric),
/* VALVE extensions */
VK_EXTENSION(VALVE_MUTABLE_DESCRIPTOR_TYPE, VALVE_mutable_descriptor_type),
};
@ -1187,6 +1188,13 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
vk_prepend_struct(&info->properties2, &info->shader_integer_dot_product_properties);
}
if (vulkan_info->NV_fragment_shader_barycentric)
{
info->barycentric_features_nv.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV;
vk_prepend_struct(&info->features2, &info->barycentric_features_nv);
}
/* Core in Vulkan 1.1. */
info->shader_draw_parameters_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES;
vk_prepend_struct(&info->features2, &info->shader_draw_parameters_features);
@ -4891,8 +4899,7 @@ static void d3d12_device_caps_init_feature_options3(struct d3d12_device *device)
D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE | D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY;
/* Currently not supported */
options3->ViewInstancingTier = D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED;
/* Currently not supported */
options3->BarycentricsSupported = FALSE;
options3->BarycentricsSupported = device->device_info.barycentric_features_nv.fragmentShaderBarycentric;
}
static void d3d12_device_caps_init_feature_options4(struct d3d12_device *device)

View File

@ -151,6 +151,7 @@ struct vkd3d_vulkan_info
bool NV_shader_sm_builtins;
bool NVX_binary_import;
bool NVX_image_view_handle;
bool NV_fragment_shader_barycentric;
/* VALVE extensions */
bool VALVE_mutable_descriptor_type;
@ -2712,6 +2713,7 @@ struct vkd3d_physical_device_info
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_size_control_features;
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR separate_depth_stencil_layout_features;
VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR shader_integer_dot_product_features;
VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV barycentric_features_nv;
VkPhysicalDeviceFeatures2 features2;