vkd3d: Fix MSVC build for UAV clear tests.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2020-01-20 11:17:55 +01:00
parent 69ad7c91c4
commit 968131ca4d
1 changed files with 21 additions and 21 deletions

View File

@ -5025,16 +5025,16 @@ static void test_clear_unordered_access_view_image(void)
tests[] =
{
/* Test clearing a specific mip level. */
{DXGI_FORMAT_R32_FLOAT, 2, 1, 0, 0, 1, 0, {}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 1, 0, 1, 0, {}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 0, 0, 1, 0, {}, {0x3f000000, 0, 0, 0}, 0x3f000000, true},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 1, 0, 1, 0, {}, {0x3f000000, 0, 0, 0}, 0x3f000000, true},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 0, 0, 1, 0, {0}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 1, 0, 1, 0, {0}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 0, 0, 1, 0, {0}, {0x3f000000, 0, 0, 0}, 0x3f000000, true},
{DXGI_FORMAT_R32_FLOAT, 2, 1, 1, 0, 1, 0, {0}, {0x3f000000, 0, 0, 0}, 0x3f000000, true},
/* Test clearing specific array layers. */
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 0, IMAGE_SIZE, 0, {}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 3, 2, 0, {}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 0, IMAGE_SIZE, 0, {},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 0, IMAGE_SIZE, 0, {0}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 3, 2, 0, {0}, {1, 0, 0, 0}, 1},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 0, IMAGE_SIZE, 0, {0},
{0x3f000000, 0, 0, 0}, 0x3f000000, true},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 3, 2, 0, {},
{DXGI_FORMAT_R32_FLOAT, 1, IMAGE_SIZE, 0, 3, 2, 0, {0},
{0x3f000000, 0, 0, 0}, 0x3f000000, true},
/* Test a single clear rect. */
{DXGI_FORMAT_R32_FLOAT, 1, 1, 0, 0, 1, 1, {{1, 2, IMAGE_SIZE - 4, IMAGE_SIZE - 2}},
@ -5047,24 +5047,24 @@ static void test_clear_unordered_access_view_image(void)
{DXGI_FORMAT_R32_FLOAT, 1, 1, 0, 0, 1, 2, {{1, 2, 3, 4}, {5, 6, 7, 8}},
{0x3f000000, 0, 0, 0}, 0x3f000000, true},
/* Test uint clears with formats. */
{DXGI_FORMAT_R16G16_UINT, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R16G16_UINT, 1, 1, 0, 0, 1, 0, {}, {0x12345, 0, 0, 0}, 0x00002345, false, true},
{DXGI_FORMAT_R16G16_UNORM, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R16G16_FLOAT, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R8G8B8A8_UINT, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x04030201},
{DXGI_FORMAT_R8G8B8A8_UINT, 1, 1, 0, 0, 1, 0, {}, {0x123, 0, 0, 0}, 0x00000023, false, true},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x04030201},
{DXGI_FORMAT_R11G11B10_FLOAT, 1, 1, 0, 0, 1, 0, {}, {1, 2, 3, 4}, 0x00c01001},
{DXGI_FORMAT_R16G16_UINT, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R16G16_UINT, 1, 1, 0, 0, 1, 0, {0}, {0x12345, 0, 0, 0}, 0x00002345, false, true},
{DXGI_FORMAT_R16G16_UNORM, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R16G16_FLOAT, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x00020001},
{DXGI_FORMAT_R8G8B8A8_UINT, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x04030201},
{DXGI_FORMAT_R8G8B8A8_UINT, 1, 1, 0, 0, 1, 0, {0}, {0x123, 0, 0, 0}, 0x00000023, false, true},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x04030201},
{DXGI_FORMAT_R11G11B10_FLOAT, 1, 1, 0, 0, 1, 0, {0}, {1, 2, 3, 4}, 0x00c01001},
/* Test float clears with formats. */
{DXGI_FORMAT_R16G16_UNORM, 1, 1, 0, 0, 1, 0, {},
{DXGI_FORMAT_R16G16_UNORM, 1, 1, 0, 0, 1, 0, {0},
{0x3f000000 /* 0.5f */, 0x3f800000 /* 1.0f */, 0, 0}, 0xffff8000, true},
{DXGI_FORMAT_R16G16_FLOAT, 1, 1, 0, 0, 1, 0, {},
{DXGI_FORMAT_R16G16_FLOAT, 1, 1, 0, 0, 1, 0, {0},
{0x3f000000 /* 0.5f */, 0x3f800000 /* 1.0f */, 0, 0}, 0x3c003800, true},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {0},
{0x3f000000 /* 0.5f */, 0x3f800000 /* 1.0f */, 0, 0}, 0x0000ff80, true},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, 0, 0, 1, 0, {0},
{0, 0, 0x3f000000 /* 0.5f */, 0x3f800000 /* 1.0f */}, 0xff800000, true},
{DXGI_FORMAT_R11G11B10_FLOAT, 1, 1, 0, 0, 1, 0, {},
{DXGI_FORMAT_R11G11B10_FLOAT, 1, 1, 0, 0, 1, 0, {0},
{0x3f000000 /* 1.0f */, 0 /* 0.0f */, 0xbf800000 /* -1.0f */, 0x3f000000 /* 1.0f */},
0x00000380, true},
};