libs/vkd3d-shader: Add library.

This commit is contained in:
Józef Kucia 2017-06-16 22:38:21 +02:00
parent 995720f5f5
commit 93458c8933
4 changed files with 130 additions and 1 deletions

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@ -16,6 +16,7 @@ vkd3d_public_headers = \
include/dummy/rpcndr.h \
include/dxgibase.h \
include/vkd3d.h \
include/vkd3d_shader.h \
include/vkd3d_utils.h \
include/vkd3d_windows.h
@ -55,7 +56,17 @@ libvkd3d_common_la_SOURCES = \
include/private/vkd3d_debug.h \
libs/vkd3d-common/debug.c
lib_LTLIBRARIES = libvkd3d.la libvkd3d-utils.la
lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la
libvkd3d_shader_la_SOURCES = \
include/private/list.h \
include/private/rbtree.h \
include/private/vkd3d_common.h \
include/private/vkd3d_debug.h \
include/private/vkd3d_memory.h \
libs/vkd3d-shader/vkd3d_shader_main.c \
libs/vkd3d-shader/vkd3d_shader_private.h
libvkd3d_shader_la_LIBADD = libvkd3d-common.la
libvkd3d_la_SOURCES = \
include/d3d12.idl \

49
include/vkd3d_shader.h Normal file
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@ -0,0 +1,49 @@
/*
* Copyright 2017 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_SHADER_H
#define __VKD3D_SHADER_H
#include "vkd3d.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
enum vkd3d_shader_compiler_option
{
VKD3D_SHADER_FLIP_Y = 0x00000001,
VKD3D_SHADER_COMPILER_OPTIONS_FORCE_32_BIT = 0x7fffffff,
};
struct vkd3d_shader_code
{
const void *code;
size_t size;
};
HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_code *spirv, uint32_t compiler_options);
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __VKD3D_SHADER_H */

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@ -0,0 +1,35 @@
/*
* Copyright 2017 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "vkd3d_shader_private.h"
HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_code *spirv, uint32_t compiler_options)
{
FIXME("Not implemented!\n");
return E_NOTIMPL;
}
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *shader_code)
{
if (!shader_code)
return;
vkd3d_free((void *)shader_code->code);
}

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@ -0,0 +1,34 @@
/*
* Copyright 2017 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_SHADER_PRIVATE_H
#define __VKD3D_SHADER_PRIVATE_H
#include "vkd3d_common.h"
#include "vkd3d_memory.h"
#include "vkd3d_shader.h"
#include "list.h"
#include <assert.h>
#include <inttypes.h>
#include <limits.h>
#include <stdbool.h>
#define VKD3D_VEC4_SIZE 4
#endif /* __VKD3D_SHADER_PRIVATE_H */