diff --git a/libs/vkd3d/raytracing_pipeline.c b/libs/vkd3d/raytracing_pipeline.c index 7fcb1683..40d857d0 100644 --- a/libs/vkd3d/raytracing_pipeline.c +++ b/libs/vkd3d/raytracing_pipeline.c @@ -286,7 +286,7 @@ static void STDMETHODCALLTYPE d3d12_state_object_properties_SetPipelineStackSize UINT64 stack_size_in_bytes) { struct d3d12_state_object *object = impl_from_ID3D12StateObjectProperties(iface); - TRACE("iface %p, stack_size_in_bytes %llu!\n", iface); + TRACE("iface %p, stack_size_in_bytes %llu!\n", iface, stack_size_in_bytes); /* This behavior seems to match what I'm seeing on NV Windows driver. */ object->pipeline_stack_size = stack_size_in_bytes;