vkd3d-shader: Rename vkd3d_sm4_immconst_type to vkd3d_sm4_dimension.

These bits are used in all register tokens, not just immediate constants.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-08-11 16:05:17 -05:00 committed by Alexandre Julliard
parent a8937ede3a
commit 90eb138f22
1 changed files with 11 additions and 11 deletions

View File

@ -96,8 +96,8 @@
#define VKD3D_SM4_SWIZZLE_TYPE_SHIFT 2
#define VKD3D_SM4_SWIZZLE_TYPE_MASK (0x3u << VKD3D_SM4_SWIZZLE_TYPE_SHIFT)
#define VKD3D_SM4_IMMCONST_TYPE_SHIFT 0
#define VKD3D_SM4_IMMCONST_TYPE_MASK (0x3u << VKD3D_SM4_IMMCONST_TYPE_SHIFT)
#define VKD3D_SM4_DIMENSION_SHIFT 0
#define VKD3D_SM4_DIMENSION_MASK (0x3u << VKD3D_SM4_DIMENSION_SHIFT)
#define VKD3D_SM4_WRITEMASK_SHIFT 4
#define VKD3D_SM4_WRITEMASK_MASK (0xfu << VKD3D_SM4_WRITEMASK_SHIFT)
@ -396,10 +396,11 @@ enum vkd3d_sm4_swizzle_type
VKD3D_SM4_SWIZZLE_SCALAR = 0x2,
};
enum vkd3d_sm4_immconst_type
enum vkd3d_sm4_dimension
{
VKD3D_SM4_IMMCONST_SCALAR = 0x1,
VKD3D_SM4_IMMCONST_VEC4 = 0x2,
VKD3D_SM4_DIMENSION_NONE = 0x0,
VKD3D_SM4_DIMENSION_SCALAR = 0x1,
VKD3D_SM4_DIMENSION_VEC4 = 0x2,
};
enum vkd3d_sm4_resource_type
@ -1573,12 +1574,11 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
if (register_type == VKD3D_SM4_RT_IMMCONST)
{
enum vkd3d_sm4_immconst_type immconst_type =
(token & VKD3D_SM4_IMMCONST_TYPE_MASK) >> VKD3D_SM4_IMMCONST_TYPE_SHIFT;
enum vkd3d_sm4_dimension dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT;
switch (immconst_type)
switch (dimension)
{
case VKD3D_SM4_IMMCONST_SCALAR:
case VKD3D_SM4_DIMENSION_SCALAR:
param->immconst_type = VKD3D_IMMCONST_SCALAR;
if (end - *ptr < 1)
{
@ -1589,7 +1589,7 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
*ptr += 1;
break;
case VKD3D_SM4_IMMCONST_VEC4:
case VKD3D_SM4_DIMENSION_VEC4:
param->immconst_type = VKD3D_IMMCONST_VEC4;
if (end - *ptr < VKD3D_VEC4_SIZE)
{
@ -1601,7 +1601,7 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
break;
default:
FIXME("Unhandled immediate constant type %#x.\n", immconst_type);
FIXME("Unhandled dimension %#x.\n", dimension);
break;
}
}