From 8b8128b05596a897cd37d815872a77c90734edce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 13 Apr 2018 12:37:40 +0200 Subject: [PATCH] libs/vkd3d: Fix memory leak in d3d12_pipeline_state_init_compute_uav_counters(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d/state.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index 1749c007..b89f8546 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -1321,7 +1321,10 @@ static HRESULT d3d12_pipeline_state_init_compute_uav_counters(struct d3d12_pipel if (!(binding_desc = vkd3d_calloc(uav_counter_count, sizeof(*binding_desc)))) return E_OUTOFMEMORY; if (!(state->uav_counters = vkd3d_calloc(uav_counter_count, sizeof(*state->uav_counters)))) + { + vkd3d_free(binding_desc); return E_OUTOFMEMORY; + } state->uav_counter_mask = shader_info->uav_counter_mask; memset(&context, 0, sizeof(context));