swapchain: Use VK_CALL macro.

There's a mix and match of vk_procs-> and CALL conventions. Harmonize
this.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-06-25 12:33:55 +02:00
parent b5023bab32
commit 84f4b893ee
1 changed files with 45 additions and 45 deletions

View File

@ -704,7 +704,7 @@ static HRESULT select_vk_format(const struct d3d12_device *device,
format = vkd3d_internal_get_vk_format(device, swapchain_desc->Format);
vr = vk_procs->vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL);
vr = VK_CALL(vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL));
if (vr < 0 || !format_count)
{
WARN("Failed to get supported surface formats, vr %d.\n", vr);
@ -714,8 +714,8 @@ static HRESULT select_vk_format(const struct d3d12_device *device,
if (!(formats = vkd3d_calloc(format_count, sizeof(*formats))))
return E_OUTOFMEMORY;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device,
vk_surface, &format_count, formats)) < 0)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device,
vk_surface, &format_count, formats))) < 0)
{
WARN("Failed to enumerate supported surface formats, vr %d.\n", vr);
vkd3d_free(formats);
@ -767,8 +767,8 @@ static BOOL d3d12_swapchain_is_present_mode_supported(struct d3d12_swapchain *sw
if (present_mode == VK_PRESENT_MODE_FIFO_KHR)
return TRUE;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, NULL)) < 0)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, NULL))) < 0)
{
WARN("Failed to get count of available present modes, vr %d.\n", vr);
return FALSE;
@ -778,8 +778,8 @@ static BOOL d3d12_swapchain_is_present_mode_supported(struct d3d12_swapchain *sw
if (!(modes = vkd3d_calloc(count, sizeof(*modes))))
return FALSE;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, modes)) >= 0)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device,
swapchain->vk_surface, &count, modes))) >= 0)
{
for (i = 0; i < count; ++i)
{
@ -995,7 +995,7 @@ static VkResult d3d12_swapchain_record_swapchain_blit(struct d3d12_swapchain *sw
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
begin_info.pInheritanceInfo = NULL;
if ((vr = vk_procs->vkBeginCommandBuffer(vk_cmd_buffer, &begin_info)) < 0)
if ((vr = VK_CALL(vkBeginCommandBuffer(vk_cmd_buffer, &begin_info))) < 0)
{
WARN("Failed to begin command buffer, vr %d.\n", vr);
return vr;
@ -1055,7 +1055,7 @@ static VkResult d3d12_swapchain_record_swapchain_blit(struct d3d12_swapchain *sw
VK_CALL(vkCmdDraw(vk_cmd_buffer, 3, 1, 0, 0));
VK_CALL(vkCmdEndRenderPass2KHR(vk_cmd_buffer, &subpass_end_info));
if ((vr = vk_procs->vkEndCommandBuffer(vk_cmd_buffer)) < 0)
if ((vr = VK_CALL(vkEndCommandBuffer(vk_cmd_buffer))) < 0)
WARN("Failed to end command buffer, vr %d.\n", vr);
return vr;
@ -1140,8 +1140,8 @@ static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *s
pool_info.queueFamilyIndex = queue_family_index;
assert(swapchain->vk_cmd_pool == VK_NULL_HANDLE);
if ((vr = vk_procs->vkCreateCommandPool(vk_device, &pool_info,
NULL, &swapchain->vk_cmd_pool)) < 0)
if ((vr = VK_CALL(vkCreateCommandPool(vk_device, &pool_info,
NULL, &swapchain->vk_cmd_pool))) < 0)
{
WARN("Failed to create command pool, vr %d.\n", vr);
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
@ -1154,8 +1154,8 @@ static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *s
allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocate_info.commandBufferCount = swapchain->buffer_count;
if ((vr = vk_procs->vkAllocateCommandBuffers(vk_device, &allocate_info,
swapchain->vk_cmd_buffers)) < 0)
if ((vr = VK_CALL(vkAllocateCommandBuffers(vk_device, &allocate_info,
swapchain->vk_cmd_buffers))) < 0)
{
WARN("Failed to allocate command buffers, vr %d.\n", vr);
return hresult_from_vk_result(vr);
@ -1176,8 +1176,8 @@ static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *s
fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
assert(swapchain->vk_acquire_semaphores[i] == VK_NULL_HANDLE);
if ((vr = vk_procs->vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_acquire_semaphores[i])) < 0)
if ((vr = VK_CALL(vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_acquire_semaphores[i]))) < 0)
{
WARN("Failed to create semaphore, vr %d.\n", vr);
swapchain->vk_acquire_semaphores[i] = VK_NULL_HANDLE;
@ -1185,8 +1185,8 @@ static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *s
}
assert(swapchain->vk_present_semaphores[i] == VK_NULL_HANDLE);
if ((vr = vk_procs->vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_present_semaphores[i])) < 0)
if ((vr = VK_CALL(vkCreateSemaphore(vk_device, &semaphore_info,
NULL, &swapchain->vk_present_semaphores[i]))) < 0)
{
WARN("Failed to create semaphore, vr %d.\n", vr);
swapchain->vk_present_semaphores[i] = VK_NULL_HANDLE;
@ -1194,8 +1194,8 @@ static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *s
}
assert(swapchain->vk_blit_fences[i] == VK_NULL_HANDLE);
if ((vr = vk_procs->vkCreateFence(vk_device, &fence_info,
NULL, &swapchain->vk_blit_fences[i])) < 0)
if ((vr = VK_CALL(vkCreateFence(vk_device, &fence_info,
NULL, &swapchain->vk_blit_fences[i]))) < 0)
{
WARN("Failed to create fence, vr %d.\n", vr);
swapchain->vk_blit_fences[i] = VK_NULL_HANDLE;
@ -1220,7 +1220,7 @@ static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
d3d12_swapchain_destroy_framebuffers(swapchain);
if ((vr = vk_procs->vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0)
if ((vr = VK_CALL(vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL))) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
@ -1231,8 +1231,8 @@ static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
return E_FAIL;
}
swapchain->buffer_count = image_count;
if ((vr = vk_procs->vkGetSwapchainImagesKHR(vk_device, vk_swapchain,
&image_count, swapchain->vk_swapchain_images)) < 0)
if ((vr = VK_CALL(vkGetSwapchainImagesKHR(vk_device, vk_swapchain,
&image_count, swapchain->vk_swapchain_images))) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
@ -1325,7 +1325,7 @@ static void d3d12_swapchain_destroy_buffers(struct d3d12_swapchain *swapchain, B
if (swapchain->vk_acquire_semaphores_signaled[i])
d3d12_swapchain_unsignal_acquire_semaphore(swapchain, vk_queue, i, false);
vk_procs->vkQueueWaitIdle(vk_queue);
VK_CALL(vkQueueWaitIdle(vk_queue));
vkd3d_release_vk_queue(d3d12_swapchain_queue_iface(swapchain));
}
@ -1352,17 +1352,17 @@ static void d3d12_swapchain_destroy_buffers(struct d3d12_swapchain *swapchain, B
{
for (i = 0; i < swapchain->buffer_count; ++i)
{
vk_procs->vkDestroySemaphore(swapchain->command_queue->device->vk_device, swapchain->vk_acquire_semaphores[i], NULL);
VK_CALL(vkDestroySemaphore(swapchain->command_queue->device->vk_device, swapchain->vk_acquire_semaphores[i], NULL));
swapchain->vk_acquire_semaphores[i] = VK_NULL_HANDLE;
swapchain->vk_acquire_semaphores_signaled[i] = false;
vk_procs->vkDestroySemaphore(swapchain->command_queue->device->vk_device, swapchain->vk_present_semaphores[i], NULL);
VK_CALL(vkDestroySemaphore(swapchain->command_queue->device->vk_device, swapchain->vk_present_semaphores[i], NULL));
swapchain->vk_present_semaphores[i] = VK_NULL_HANDLE;
vk_procs->vkDestroyFence(swapchain->command_queue->device->vk_device, swapchain->vk_blit_fences[i], NULL);
VK_CALL(vkDestroyFence(swapchain->command_queue->device->vk_device, swapchain->vk_blit_fences[i], NULL));
swapchain->vk_blit_fences[i] = VK_NULL_HANDLE;
}
vk_procs->vkDestroyCommandPool(swapchain->command_queue->device->vk_device, swapchain->vk_cmd_pool, NULL);
VK_CALL(vkDestroyCommandPool(swapchain->command_queue->device->vk_device, swapchain->vk_cmd_pool, NULL));
swapchain->vk_cmd_pool = VK_NULL_HANDLE;
}
}
@ -1374,8 +1374,8 @@ static bool d3d12_swapchain_has_nonzero_surface_size(struct d3d12_swapchain *swa
VkSurfaceCapabilitiesKHR surface_caps;
VkResult vr;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps)) < 0)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps))) < 0)
{
WARN("Failed to get surface capabilities, vr %d.\n", vr);
return false;
@ -1409,8 +1409,8 @@ static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *s
swapchain->vk_surface, &swapchain->desc, &vk_swapchain_format)))
return hr;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps)) < 0)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device,
swapchain->vk_surface, &surface_caps))) < 0)
{
WARN("Failed to get surface capabilities, vr %d.\n", vr);
return hresult_from_vk_result(vr);
@ -1481,7 +1481,7 @@ static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *s
* the swapchain up front. */
if (swapchain->vk_swapchain)
{
vk_procs->vkDestroySwapchainKHR(swapchain->command_queue->device->vk_device, swapchain->vk_swapchain, NULL);
VK_CALL(vkDestroySwapchainKHR(swapchain->command_queue->device->vk_device, swapchain->vk_swapchain, NULL));
swapchain->vk_swapchain = VK_NULL_HANDLE;
}
@ -1506,7 +1506,7 @@ static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *s
vk_swapchain_desc.presentMode = swapchain->present_mode;
vk_swapchain_desc.clipped = VK_TRUE;
vk_swapchain_desc.oldSwapchain = swapchain->vk_swapchain;
if ((vr = vk_procs->vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain)) < 0)
if ((vr = VK_CALL(vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain))) < 0)
{
WARN("Failed to create Vulkan swapchain, vr %d.\n", vr);
return hresult_from_vk_result(vr);
@ -1613,9 +1613,9 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
vkd3d_private_store_destroy(&swapchain->private_store);
if (swapchain->command_queue->device->vk_device)
vk_procs->vkDestroySwapchainKHR(swapchain->command_queue->device->vk_device, swapchain->vk_swapchain, NULL);
VK_CALL(vkDestroySwapchainKHR(swapchain->command_queue->device->vk_device, swapchain->vk_swapchain, NULL));
vk_procs->vkDestroySurfaceKHR(d3d12_swapchain_device(swapchain)->vkd3d_instance->vk_instance, swapchain->vk_surface, NULL);
VK_CALL(vkDestroySurfaceKHR(d3d12_swapchain_device(swapchain)->vkd3d_instance->vk_instance, swapchain->vk_surface, NULL));
if (swapchain->target)
{
@ -1762,9 +1762,9 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
if ((vr = d3d12_swapchain_unsignal_acquire_semaphore(swapchain, vk_queue, swapchain->frame_id, true)))
return vr;
vr = vk_procs->vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
vr = VK_CALL(vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
swapchain->vk_acquire_semaphores[swapchain->frame_id],
VK_NULL_HANDLE, &swapchain->vk_image_index);
VK_NULL_HANDLE, &swapchain->vk_image_index));
if (vr >= 0)
{
@ -1808,7 +1808,7 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
return vr;
}
if ((vr = vk_procs->vkResetCommandBuffer(vk_cmd_buffer, 0)) < 0)
if ((vr = VK_CALL(vkResetCommandBuffer(vk_cmd_buffer, 0))) < 0)
{
ERR("Failed to reset command buffer, vr %d.\n", vr);
return vr;
@ -1830,7 +1830,7 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
submit_info.pSignalSemaphores = &swapchain->vk_present_semaphores[swapchain->vk_image_index];
VK_CALL(vkResetFences(vk_device, 1, &swapchain->vk_blit_fences[swapchain->vk_image_index]));
if ((vr = vk_procs->vkQueueSubmit(vk_queue, 1, &submit_info, swapchain->vk_blit_fences[swapchain->vk_image_index])) < 0)
if ((vr = VK_CALL(vkQueueSubmit(vk_queue, 1, &submit_info, swapchain->vk_blit_fences[swapchain->vk_image_index]))) < 0)
{
ERR("Failed to blit swapchain buffer, vr %d.\n", vr);
return vr;
@ -1841,7 +1841,7 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
present_info.waitSemaphoreCount = 1;
present_info.pWaitSemaphores = &swapchain->vk_present_semaphores[swapchain->vk_image_index];
if ((vr = vk_procs->vkQueuePresentKHR(vk_queue, &present_info)) >= 0)
if ((vr = VK_CALL(vkQueuePresentKHR(vk_queue, &present_info))) >= 0)
{
swapchain->frame_id = (swapchain->frame_id + 1) % swapchain->buffer_count;
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
@ -1860,9 +1860,9 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
{
/* Try to acquire our next image to avoid blocking next frame. */
assert(!swapchain->vk_acquire_semaphores_signaled[swapchain->frame_id]);
vr = vk_procs->vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
vr = VK_CALL(vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX,
swapchain->vk_acquire_semaphores[swapchain->frame_id], VK_NULL_HANDLE,
&swapchain->vk_image_index);
&swapchain->vk_image_index));
if (vr >= 0)
{
@ -2783,7 +2783,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IDXGIFact
surface_desc.flags = 0;
surface_desc.hinstance = GetModuleHandleA("d3d12.dll");
surface_desc.hwnd = window;
if ((vr = vk_procs->vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface)) < 0)
if ((vr = VK_CALL(vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface))) < 0)
{
WARN("Failed to create Vulkan surface, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
@ -2792,8 +2792,8 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IDXGIFact
swapchain->vk_surface = vk_surface;
queue_family_index = queue->vkd3d_queue->vk_family_index;
if ((vr = vk_procs->vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device,
queue_family_index, vk_surface, &supported)) < 0 || !supported)
if ((vr = VK_CALL(vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device,
queue_family_index, vk_surface, &supported))) < 0 || !supported)
{
FIXME("Queue family does not support presentation, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);