vkd3d: Remove useless buffer barrier tracking.

This copy is to a scratch buffer, which needs no tracking.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2022-01-19 15:07:25 +01:00
parent 2b0a161a0d
commit 7d0743345a
1 changed files with 0 additions and 1 deletions

View File

@ -8989,7 +8989,6 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(d3d12_command_li
copy_info.regionCount = 1;
copy_info.pRegions = &copy_region;
d3d12_command_list_mark_copy_buffer_write(list, copy_info.dstBuffer, copy_region.dstOffset, copy_region.size);
VK_CALL(vkCmdCopyBuffer2KHR(list->vk_command_buffer, &copy_info));
src_stages = VK_PIPELINE_STAGE_TRANSFER_BIT;