vkd3d: Add empty element to shader quirks

If we ever remove these, we need this for MSVC.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-10-07 00:26:55 +01:00 committed by Joshie
parent d91d47d827
commit 7a66669e92
1 changed files with 2 additions and 0 deletions

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@ -459,6 +459,8 @@ static const struct vkd3d_shader_quirk_meta application_shader_quirks[] = {
{ VKD3D_STRING_COMPARE_EXACT, "Necromunda-Win64-Shipping.exe", &necromunda_quirks },
/* F1 2020 (1080110) */
{ VKD3D_STRING_COMPARE_EXACT, "F1_2020_dx12.exe", &f1_2020_quirks },
/* MSVC fails to compile empty array. */
{ VKD3D_STRING_COMPARE_NEVER, NULL, NULL },
};
static void vkd3d_instance_apply_application_workarounds(void)