tests: Add test for creating graphics pipelines.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-08-23 18:33:06 +02:00 committed by Alexandre Julliard
parent d26300edd9
commit 6e029296ec
1 changed files with 110 additions and 5 deletions

View File

@ -2268,7 +2268,7 @@ static void test_root_signature_limits(void)
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}
static void test_create_pipeline_state(void)
static void test_create_compute_pipeline_state(void)
{
D3D12_COMPUTE_PIPELINE_STATE_DESC pipeline_state_desc;
D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
@ -2302,7 +2302,7 @@ static void test_create_pipeline_state(void)
root_signature_desc.pStaticSamplers = NULL;
root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
hr = create_root_signature(device, &root_signature_desc, &root_signature);
ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr);
ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr);
refcount = get_refcount(device);
ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount);
@ -2315,7 +2315,7 @@ static void test_create_pipeline_state(void)
hr = ID3D12Device_CreateComputePipelineState(device, &pipeline_state_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(SUCCEEDED(hr), "Failed to create compute pipeline, hr %#x.\n", hr);
ok(hr == S_OK, "Failed to create compute pipeline, hr %#x.\n", hr);
refcount = get_refcount(root_signature);
ok(refcount == 1, "Got unexpected refcount %u.\n", (unsigned int)refcount);
@ -2323,7 +2323,7 @@ static void test_create_pipeline_state(void)
refcount = get_refcount(device);
ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount);
hr = ID3D12PipelineState_GetDevice(pipeline_state, &IID_ID3D12Device, (void **)&tmp_device);
ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr);
ok(hr == S_OK, "Failed to get device, hr %#x.\n", hr);
refcount = get_refcount(device);
ok(refcount == 4, "Got unexpected refcount %u.\n", (unsigned int)refcount);
refcount = ID3D12Device_Release(tmp_device);
@ -2343,6 +2343,110 @@ static void test_create_pipeline_state(void)
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}
static void test_create_graphics_pipeline_state(void)
{
D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc;
ID3D12RootSignature *root_signature;
ID3D12PipelineState *pipeline_state;
ID3D12Device *device, *tmp_device;
D3D12_BLEND_DESC *blend;
ULONG refcount;
unsigned int i;
HRESULT hr;
if (!(device = create_device()))
{
skip("Failed to create device.\n");
return;
}
root_signature_desc.NumParameters = 0;
root_signature_desc.pParameters = NULL;
root_signature_desc.NumStaticSamplers = 0;
root_signature_desc.pStaticSamplers = NULL;
root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
hr = create_root_signature(device, &root_signature_desc, &root_signature);
ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr);
refcount = get_refcount(device);
ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount);
init_pipeline_state_desc(&pso_desc, root_signature, DXGI_FORMAT_R8G8B8A8_UNORM, NULL, NULL, NULL);
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr);
refcount = get_refcount(root_signature);
ok(refcount == 1, "Got unexpected refcount %u.\n", (unsigned int)refcount);
refcount = get_refcount(device);
ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount);
hr = ID3D12PipelineState_GetDevice(pipeline_state, &IID_ID3D12Device, (void **)&tmp_device);
ok(hr == S_OK, "Failed to get device, hr %#x.\n", hr);
refcount = get_refcount(device);
ok(refcount == 4, "Got unexpected refcount %u.\n", (unsigned int)refcount);
refcount = ID3D12Device_Release(tmp_device);
ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount);
check_interface(pipeline_state, &IID_ID3D12Object, TRUE);
check_interface(pipeline_state, &IID_ID3D12DeviceChild, TRUE);
check_interface(pipeline_state, &IID_ID3D12Pageable, TRUE);
check_interface(pipeline_state, &IID_ID3D12PipelineState, TRUE);
refcount = ID3D12PipelineState_Release(pipeline_state);
ok(!refcount, "ID3D12PipelineState has %u references left.\n", (unsigned int)refcount);
blend = &pso_desc.BlendState;
blend->IndependentBlendEnable = FALSE;
blend->RenderTarget[0].BlendEnable = TRUE;
blend->RenderTarget[0].SrcBlend = D3D12_BLEND_SRC_COLOR;
blend->RenderTarget[0].DestBlend = D3D12_BLEND_DEST_COLOR;
blend->RenderTarget[0].BlendOp = D3D12_BLEND_OP_ADD;
blend->RenderTarget[0].SrcBlendAlpha = D3D12_BLEND_SRC_ALPHA;
blend->RenderTarget[0].DestBlendAlpha = D3D12_BLEND_DEST_ALPHA;
blend->RenderTarget[0].BlendOpAlpha = D3D12_BLEND_OP_ADD;
blend->RenderTarget[0].RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL;
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr);
ID3D12PipelineState_Release(pipeline_state);
/* Only one of BlendEnable or LogicOpEnable can be set to true. */
blend->IndependentBlendEnable = FALSE;
blend->RenderTarget[0].BlendEnable = TRUE;
blend->RenderTarget[0].LogicOpEnable = TRUE;
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
pso_desc.RTVFormats[0] = DXGI_FORMAT_R32_UINT;
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
blend->IndependentBlendEnable = FALSE;
blend->RenderTarget[0].BlendEnable = FALSE;
blend->RenderTarget[0].LogicOpEnable = TRUE;
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == S_OK, "Failed to create pipeline, hr %#x.\n", hr);
ID3D12PipelineState_Release(pipeline_state);
/* IndependentBlendEnable must be set to false when logic operations are enabled. */
blend->IndependentBlendEnable = TRUE;
blend->RenderTarget[0].LogicOpEnable = TRUE;
for (i = 1; i < ARRAY_SIZE(blend->RenderTarget); ++i)
blend->RenderTarget[i] = blend->RenderTarget[0];
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc,
&IID_ID3D12PipelineState, (void **)&pipeline_state);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
refcount = ID3D12RootSignature_Release(root_signature);
ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount);
refcount = ID3D12Device_Release(device);
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}
static void test_create_fence(void)
{
ID3D12Device *device, *tmp_device;
@ -18238,7 +18342,8 @@ START_TEST(d3d12)
run_test(test_create_unordered_access_view);
run_test(test_create_root_signature);
run_test(test_root_signature_limits);
run_test(test_create_pipeline_state);
run_test(test_create_compute_pipeline_state);
run_test(test_create_graphics_pipeline_state);
run_test(test_create_fence);
run_test(test_reset_command_allocator);
run_test(test_cpu_signal_fence);