vkd3d: Set VK_IMAGE_MUTABLE_FORMAT_BIT for UAV images with non-UINT formats.

Needed to support ClearUnorderedAccessViewUint() for all formats.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Philip Rebohle 2019-11-25 17:35:38 +03:30 committed by Alexandre Julliard
parent 126a789019
commit 65ee0562f9
1 changed files with 8 additions and 4 deletions

View File

@ -864,13 +864,17 @@ static HRESULT vkd3d_create_image(struct d3d12_device *device,
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info.pNext = NULL;
image_info.flags = 0;
if (!(desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL) && format->type == VKD3D_FORMAT_TYPE_TYPELESS)
if (desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS)
{
/* Format compatibility rules are more relaxed for UAVs. */
if (format->type != VKD3D_FORMAT_TYPE_UINT)
image_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
}
else if (!(desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL) && format->type == VKD3D_FORMAT_TYPE_TYPELESS)
{
image_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
/* Format compatibility rules are more relaxed for UAVs. */
if (!(desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS)
&& (compat_list = vkd3d_get_format_compatibility_list(device, desc->Format)))
if ((compat_list = vkd3d_get_format_compatibility_list(device, desc->Format)))
{
format_list.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
format_list.pNext = NULL;