vkd3d-shader: Remove old Nvidia workaround for dref instructions.
This was fixed two years ago in the 396 and later 390 drivers. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
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@ -8024,7 +8024,7 @@ static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler
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static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compiler,
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static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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const struct vkd3d_shader_instruction *instruction)
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{
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{
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uint32_t result_type_id, sampled_type_id, coordinate_id, dref_id, val_id, type_id, status_id = 0;
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uint32_t result_type_id, sampled_type_id, coordinate_id, dref_id, val_id, status_id = 0;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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const struct vkd3d_shader_src_param *src = instruction->src;
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@ -8071,10 +8071,6 @@ static void vkd3d_dxbc_compiler_emit_sample_c(struct vkd3d_dxbc_compiler *compil
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sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, 1);
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sampled_type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, 1);
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coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
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coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
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dref_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[3], VKD3DSP_WRITEMASK_0);
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dref_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[3], VKD3DSP_WRITEMASK_0);
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/* XXX: Nvidia is broken and expects that the D_ref is packed together with coordinates. */
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE);
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coordinate_id = vkd3d_spirv_build_op_composite_insert1(builder,
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type_id, dref_id, coordinate_id, image.resource_type_info->coordinate_component_count);
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result_type_id = is_sparse_op ? vkd3d_spirv_get_sparse_result_type(builder, sampled_type_id) : sampled_type_id;
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result_type_id = is_sparse_op ? vkd3d_spirv_get_sparse_result_type(builder, sampled_type_id) : sampled_type_id;
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val_id = vkd3d_spirv_build_op_image_sample_dref(builder, op, result_type_id,
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val_id = vkd3d_spirv_build_op_image_sample_dref(builder, op, result_type_id,
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image.sampled_image_id, coordinate_id, dref_id, operands_mask,
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image.sampled_image_id, coordinate_id, dref_id, operands_mask,
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