vkd3d: Remove unused unsafe_impl_from_ID3D12CommandAllocator.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
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@ -1638,14 +1638,6 @@ static CONST_VTBL struct ID3D12CommandAllocatorVtbl d3d12_command_allocator_vtbl
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d3d12_command_allocator_Reset,
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};
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struct d3d12_command_allocator *unsafe_impl_from_ID3D12CommandAllocator(ID3D12CommandAllocator *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d12_command_allocator_vtbl);
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return impl_from_ID3D12CommandAllocator(iface);
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}
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struct vkd3d_queue_family_info *d3d12_device_get_vkd3d_queue_family(struct d3d12_device *device,
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D3D12_COMMAND_LIST_TYPE type)
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{
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@ -1536,7 +1536,6 @@ HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
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bool d3d12_command_allocator_allocate_query_from_type_index(
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struct d3d12_command_allocator *allocator,
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uint32_t type_index, VkQueryPool *query_pool, uint32_t *query_index);
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struct d3d12_command_allocator *unsafe_impl_from_ID3D12CommandAllocator(ID3D12CommandAllocator *iface);
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enum vkd3d_pipeline_dirty_flag
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{
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