vkd3d-shader: Add support for more interpolation modifiers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-09-13 11:25:56 +02:00 committed by Alexandre Julliard
parent 11c00a157c
commit 6296758849
1 changed files with 6 additions and 0 deletions

View File

@ -3973,6 +3973,12 @@ static void vkd3d_dxbc_compiler_emit_interpolation_decorations(struct vkd3d_dxbc
break;
case VKD3DSIM_LINEAR:
break;
case VKD3DSIM_LINEAR_CENTROID:
vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationCentroid, NULL, 0);
break;
case VKD3DSIM_LINEAR_NOPERSPECTIVE:
vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationNoPerspective, NULL, 0);
break;
case VKD3DSIM_LINEAR_SAMPLE:
vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading);
vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0);