libs/vkd3d: Release current command allocator in d3d12_command_list_Close().

d3d12_command_allocator_free_command_buffer() is not a very accurate name.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-01-09 13:13:10 +01:00 committed by Alexandre Julliard
parent e061e9f3cb
commit 5d85da0d84
2 changed files with 18 additions and 7 deletions

View File

@ -1426,6 +1426,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
return hresult_from_vk_result(vr);
}
if (list->allocator)
{
d3d12_command_allocator_free_command_buffer(list->allocator, list);
list->allocator = NULL;
}
list->is_recording = false;
if (!list->is_valid)
@ -1459,12 +1465,6 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
return E_FAIL;
}
if (list->allocator)
{
d3d12_command_allocator_free_command_buffer(list->allocator, list);
list->allocator = NULL;
}
if (SUCCEEDED(hr = d3d12_command_allocator_allocate_command_buffer(allocator_impl, list)))
{
list->allocator = allocator_impl;

View File

@ -2928,12 +2928,23 @@ static void test_reset_command_allocator(void)
hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
command_allocator2, NULL, &IID_ID3D12GraphicsCommandList, (void **)&command_list2);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
hr = ID3D12GraphicsCommandList_Close(command_list2);
ok(SUCCEEDED(hr), "Failed to close command list, hr %#x.\n", hr);
hr = ID3D12GraphicsCommandList_Reset(command_list2, command_allocator, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ID3D12GraphicsCommandList_Release(command_list2);
/* A command allocator can be re-used after closing the command list. */
hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
command_allocator, NULL, &IID_ID3D12GraphicsCommandList, (void **)&command_list2);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = ID3D12GraphicsCommandList_Close(command_list);
ok(SUCCEEDED(hr), "Failed to close command list, hr %#x.\n", hr);
hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
command_allocator, NULL, &IID_ID3D12GraphicsCommandList, (void **)&command_list2);
ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
ID3D12CommandAllocator_Release(command_allocator);
ID3D12CommandAllocator_Release(command_allocator2);