README: Update to mention VKD3D_SHADER_OVERRIDE.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -106,6 +106,10 @@ commas or semicolons.
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- `VKD3D_DISABLE_EXTENSIONS` - a list of Vulkan extensions that libvkd3d should
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not use even if available.
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- `VKD3D_SHADER_DUMP_PATH` - path where shader bytecode is dumped.
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Bytecode is dumped in format of `$hash.{spv,dxbc,dxil}`.
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- `VKD3D_SHADER_OVERRIDE` - path to where overridden shaders can be found.
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If application is creating a pipeline with `$hash` and `$VKD3D_SHADER_OVERRIDE/$hash.spv` exists,
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that SPIR-V file will be used instead. Useful for debugging.
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- `VKD3D_TEST_DEBUG` - enables additional debug messages in tests. Set to 0, 1
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or 2.
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- `VKD3D_TEST_FILTER` - a filter string. Only the tests whose names matches the
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