vkd3d-shader: Dump RT export SPIR-V.

Need one unique blob per export.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-03-11 13:09:50 +01:00
parent 3358fca922
commit 4f2776ff93
5 changed files with 48 additions and 2 deletions

View File

@ -27,6 +27,7 @@
WCHAR *vkd3d_dup_entry_point(const char *str);
WCHAR *vkd3d_dup_entry_point_n(const char *str, size_t len);
WCHAR *vkd3d_dup_demangled_entry_point(const char *str);
char *vkd3d_dup_demangled_entry_point_ascii(const char *str);
bool vkd3d_export_strequal(const WCHAR *a, const WCHAR *b);
bool vkd3d_export_strequal_substr(const WCHAR *a, size_t n, const WCHAR *b);

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@ -126,7 +126,7 @@ static bool is_valid_identifier_character(char v)
return (v >= 'a' && v <= 'z') || (v >= 'A' && v <= 'Z') || v == '_';
}
WCHAR *vkd3d_dup_demangled_entry_point(const char *entry)
static const char *vkd3d_manged_entry_point_scan(const char *entry, const char **out_end_entry)
{
const char *end_entry;
@ -140,5 +140,22 @@ WCHAR *vkd3d_dup_demangled_entry_point(const char *entry)
if (entry == end_entry)
return NULL;
*out_end_entry = end_entry;
return entry;
}
WCHAR *vkd3d_dup_demangled_entry_point(const char *entry)
{
const char *end_entry;
if (!(entry = vkd3d_manged_entry_point_scan(entry, &end_entry)))
return NULL;
return vkd3d_dup_entry_point_n(entry, end_entry - entry);
}
char *vkd3d_dup_demangled_entry_point_ascii(const char *entry)
{
const char *end_entry;
if (!(entry = vkd3d_manged_entry_point_scan(entry, &end_entry)))
return NULL;
return vkd3d_strdup_n(entry, end_entry - entry);
}

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@ -760,6 +760,7 @@ int vkd3d_shader_compile_dxil_export(const struct vkd3d_shader_code *dxil,
dxil_spv_compiled_spirv compiled;
unsigned int i, j, max_size;
vkd3d_shader_hash_t hash;
char *demangled_export;
int ret = VKD3D_OK;
void *code;
@ -1072,7 +1073,12 @@ int vkd3d_shader_compile_dxil_export(const struct vkd3d_shader_code *dxil,
spirv->code = code;
spirv->size = compiled.size;
vkd3d_shader_dump_spirv_shader(hash, spirv);
demangled_export = vkd3d_dup_demangled_entry_point_ascii(export);
if (demangled_export)
{
vkd3d_shader_dump_spirv_shader_export(hash, spirv, demangled_export);
vkd3d_free(demangled_export);
}
end:
dxil_spv_converter_free(converter);

View File

@ -123,6 +123,26 @@ void vkd3d_shader_dump_spirv_shader(vkd3d_shader_hash_t hash, const struct vkd3d
vkd3d_shader_dump_blob(path, hash, shader->code, shader->size, "spv");
}
void vkd3d_shader_dump_spirv_shader_export(vkd3d_shader_hash_t hash, const struct vkd3d_shader_code *shader,
const char *export)
{
static bool enabled = true;
const char *path;
char tag[1024];
if (!enabled)
return;
if (!(path = getenv("VKD3D_SHADER_DUMP_PATH")))
{
enabled = false;
return;
}
snprintf(tag, sizeof(tag), "lib.%s.spv", export);
vkd3d_shader_dump_blob(path, hash, shader->code, shader->size, tag);
}
struct vkd3d_shader_parser
{
struct vkd3d_shader_desc shader_desc;

View File

@ -797,6 +797,8 @@ void vkd3d_dxbc_compiler_destroy(struct vkd3d_dxbc_compiler *compiler);
void vkd3d_compute_dxbc_checksum(const void *dxbc, size_t size, uint32_t checksum[4]);
void vkd3d_shader_dump_spirv_shader(vkd3d_shader_hash_t hash, const struct vkd3d_shader_code *shader);
void vkd3d_shader_dump_spirv_shader_export(vkd3d_shader_hash_t hash, const struct vkd3d_shader_code *shader,
const char *export);
void vkd3d_shader_dump_shader(vkd3d_shader_hash_t hash, const struct vkd3d_shader_code *shader, const char *ext);
bool vkd3d_shader_replace(vkd3d_shader_hash_t hash, const void **data, size_t *size);