vkd3d: Robustly fall back to user buffers if we fail to present twice.

If we fail to present after a swapchain recreation, force a SURFACE_LOST
scenario and try again later when things hopefully stabilize.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2022-05-23 12:40:59 +02:00
parent 300058d9a7
commit 4ac0a3b455
1 changed files with 29 additions and 7 deletions

View File

@ -1797,6 +1797,11 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
if (swapchain->vk_swapchain == VK_NULL_HANDLE)
return VK_SUCCESS;
/* If we know we're already suboptimal, e.g. observed in present or acquire after present,
* just recreate the swapchain right away. */
if (swapchain->is_suboptimal)
return VK_ERROR_OUT_OF_DATE_KHR;
if (swapchain->vk_image_index == INVALID_VK_IMAGE_INDEX)
{
/* If we hit SUBOPTIMAL path last AcquireNextImageKHR, we will have a pending acquire we did not
@ -1817,8 +1822,8 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
swapchain->vk_acquire_semaphores_signaled[swapchain->frame_id] = true;
/* If we have observed suboptimal once, guarantees that we keep observing it
* until we have recreated the swapchain. */
if (swapchain->is_suboptimal)
vr = VK_SUBOPTIMAL_KHR;
if (vr == VK_SUBOPTIMAL_KHR)
swapchain->is_suboptimal = true;
}
if (vr == VK_SUBOPTIMAL_KHR)
@ -1894,12 +1899,11 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
swapchain->frame_id = (swapchain->frame_id + 1) % swapchain->buffer_count;
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
if (vr == VK_SUBOPTIMAL_KHR)
swapchain->is_suboptimal = true;
/* If we have observed suboptimal once, guarantees that we keep observing it
* until we have recreated the swapchain. */
if (swapchain->is_suboptimal)
if (vr == VK_SUBOPTIMAL_KHR)
swapchain->is_suboptimal = true;
else if (swapchain->is_suboptimal)
vr = VK_SUBOPTIMAL_KHR;
/* Could get SUBOPTIMAL here. Defer acquiring if we hit that path.
@ -1932,6 +1936,8 @@ static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain,
swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX;
}
}
/* Not being able to successfully acquire here is okay, we'll defer the acquire to next frame. */
vr = VK_SUCCESS;
}
@ -1975,6 +1981,7 @@ static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain,
return E_FAIL;
}
/* We must have some kind of forward progress here. Keep trying until we exhaust all possible avenues. */
vr = d3d12_swapchain_queue_present(swapchain, vk_queue);
if (vr < 0)
{
@ -1994,7 +2001,22 @@ static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain,
}
if ((vr = d3d12_swapchain_queue_present(swapchain, vk_queue)) < 0)
ERR("Failed to present after recreating swapchain, vr %d.\n", vr);
{
ERR("Failed to present after recreating swapchain, vr %d. Attempting fallback swapchain.\n", vr);
vkd3d_release_vk_queue(d3d12_swapchain_queue_iface(swapchain));
d3d12_swapchain_destroy_resources(swapchain, false);
if (FAILED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain, true)))
return hr;
if (!(vk_queue = vkd3d_acquire_vk_queue(d3d12_swapchain_queue_iface(swapchain))))
{
ERR("Failed to acquire Vulkan queue.\n");
return E_FAIL;
}
if ((vr = d3d12_swapchain_queue_present(swapchain, vk_queue)) < 0)
ERR("Failed to present even after creating dummy swapchain, vr %d. This should not be possible.\n", vr);
}
}
vkd3d_release_vk_queue(d3d12_swapchain_queue_iface(swapchain));