vkd3d: Add support for default 3D texture views.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-08-28 12:19:49 +02:00 committed by Alexandre Julliard
parent c5e129cf67
commit 4a49be6c63
1 changed files with 11 additions and 0 deletions

View File

@ -1312,6 +1312,11 @@ static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc,
? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
break;
case D3D12_RESOURCE_DIMENSION_TEXTURE3D:
desc->view_type = VK_IMAGE_VIEW_TYPE_3D;
desc->layer_count = 1;
break;
default:
FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
return false;
@ -1899,6 +1904,12 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
return;
}
if (resource->desc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D)
{
WARN("Cannot create DSV for 3D texture.\n");
return;
}
if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
return;