include: Move vkd3d_config_flags to public header

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-04-12 11:41:09 +01:00 committed by Hans-Kristian Arntzen
parent bc87d60ad8
commit 41df41305e
2 changed files with 10 additions and 10 deletions

View File

@ -58,6 +58,16 @@
extern "C" {
#endif /* __cplusplus */
enum vkd3d_config_flags
{
VKD3D_CONFIG_FLAG_VULKAN_DEBUG = 0x00000001,
VKD3D_CONFIG_FLAG_SKIP_APPLICATION_WORKAROUNDS = 0x00000002,
VKD3D_CONFIG_FLAG_DEBUG_UTILS = 0x00000004,
VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV = 0x00000008,
VKD3D_CONFIG_FLAG_DXR = 0x00000010,
VKD3D_CONFIG_FLAG_MULTI_QUEUE = 0x00000020,
};
enum vkd3d_structure_type
{
/* 1.0 */

View File

@ -163,16 +163,6 @@ struct vkd3d_vulkan_info
enum vkd3d_shader_target_extension shader_extensions[VKD3D_MAX_SHADER_EXTENSIONS];
};
enum vkd3d_config_flags
{
VKD3D_CONFIG_FLAG_VULKAN_DEBUG = 0x00000001,
VKD3D_CONFIG_FLAG_SKIP_APPLICATION_WORKAROUNDS = 0x00000002,
VKD3D_CONFIG_FLAG_DEBUG_UTILS = 0x00000004,
VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV = 0x00000008,
VKD3D_CONFIG_FLAG_DXR = 0x00000010,
VKD3D_CONFIG_FLAG_MULTI_QUEUE = 0x00000020,
};
struct vkd3d_instance
{
VkInstance vk_instance;