vkd3d: Add FNV-1a hash util.

To be used for pipeline library hashing.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2022-01-20 13:17:02 +01:00
parent 6e697a54b6
commit 3839144848
1 changed files with 23 additions and 0 deletions

View File

@ -212,4 +212,27 @@ static inline uint32_t hash_uint64(uint64_t n)
return hash_combine((uint32_t)n, (uint32_t)(n >> 32));
}
/* A somewhat stronger hash when we're meant to store the hash (pipeline caches, etc). Based on FNV-1a. */
static inline uint64_t hash_fnv1_init()
{
return 0xcbf29ce484222325ull;
}
static inline uint64_t hash_fnv1_iterate_u8(uint64_t h, uint8_t value)
{
return (h * 0x100000001b3ull) ^ value;
}
static inline uint64_t hash_fnv1_iterate_u32(uint64_t h, uint32_t value)
{
return (h * 0x100000001b3ull) ^ value;
}
static inline uint64_t hash_fnv1_iterate_u64(uint64_t h, uint64_t value)
{
h = hash_fnv1_iterate_u32(h, value & UINT32_MAX);
h = hash_fnv1_iterate_u32(h, value >> 32);
return h;
}
#endif /* __VKD3D_HASHMAP_H */