From 3718e471331893f81a2be16b7cd0a20a3f45fd96 Mon Sep 17 00:00:00 2001 From: Zhiyi Zhang Date: Thu, 31 Jan 2019 17:07:10 +0800 Subject: [PATCH] vkd3d: Implement d3d12_descriptor_heap_SetName(). Signed-off-by: Zhiyi Zhang Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d/resource.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index ced232d7..34f558d6 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2514,9 +2514,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_descriptor_heap_SetName(ID3D12DescriptorH { struct d3d12_descriptor_heap *heap = impl_from_ID3D12DescriptorHeap(iface); - FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, heap->device->wchar_size)); + TRACE("iface %p, name %s.\n", iface, debugstr_w(name, heap->device->wchar_size)); - return E_NOTIMPL; + return name ? S_OK : E_INVALIDARG; } static HRESULT STDMETHODCALLTYPE d3d12_descriptor_heap_GetDevice(ID3D12DescriptorHeap *iface,