From 33edd1b926e55dbc176d0987884cd64159f58427 Mon Sep 17 00:00:00 2001 From: Hans-Kristian Arntzen Date: Thu, 1 Jul 2021 13:10:05 +0200 Subject: [PATCH] tests: Ensure we hit viewport count 0 case in test suite. Signed-off-by: Hans-Kristian Arntzen --- tests/d3d12.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/tests/d3d12.c b/tests/d3d12.c index 898f05a7..7b2746cc 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -26031,8 +26031,7 @@ static void test_vertex_id(bool use_dxil) transition_resource_state(command_list, counter_buffer, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_STREAM_OUT); - ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); - ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); + /* Test zero viewports. */ ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_POINTLIST);