libs/vkd3d-shader: Translate sqrt instruction.

This commit is contained in:
Józef Kucia 2017-06-27 22:21:43 +02:00
parent 8f6af1125d
commit 30018181e0
1 changed files with 6 additions and 4 deletions

View File

@ -1788,10 +1788,11 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
}
glsl_insts[] =
{
{VKD3DSIH_MAD, GLSLstd450Fma},
{VKD3DSIH_MAX, GLSLstd450FMax},
{VKD3DSIH_MIN, GLSLstd450FMin},
{VKD3DSIH_RSQ, GLSLstd450InverseSqrt},
{VKD3DSIH_MAD, GLSLstd450Fma},
{VKD3DSIH_MAX, GLSLstd450FMax},
{VKD3DSIH_MIN, GLSLstd450FMin},
{VKD3DSIH_RSQ, GLSLstd450InverseSqrt},
{VKD3DSIH_SQRT, GLSLstd450Sqrt},
};
unsigned int i;
@ -2120,6 +2121,7 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_MAX:
case VKD3DSIH_MIN:
case VKD3DSIH_RSQ:
case VKD3DSIH_SQRT:
vkd3d_dxbc_compiler_emit_ext_glsl_instruction(compiler, instruction);
break;
case VKD3DSIH_DP4: