libs/vkd3d-shader: Implement vDomain.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
2759ea7857
commit
26c5a1ef73
|
@ -2816,6 +2816,8 @@ vkd3d_spirv_builtin_table[] =
|
|||
{VKD3D_SIV_NONE, VKD3DSPR_GSINSTID, VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
|
||||
{VKD3D_SIV_NONE, VKD3DSPR_OUTPOINTID, VKD3D_TYPE_INT, 1, SpvBuiltInInvocationId},
|
||||
|
||||
{VKD3D_SIV_NONE, VKD3DSPR_TESSCOORD, VKD3D_TYPE_FLOAT, 3, SpvBuiltInTessCoord},
|
||||
|
||||
{VKD3D_SIV_NONE, VKD3DSPR_DEPTHOUT, VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth},
|
||||
|
||||
{VKD3D_SIV_POSITION, ~0u, VKD3D_TYPE_FLOAT, 4, SpvBuiltInPosition},
|
||||
|
|
Loading…
Reference in New Issue