vkd3d: Enable pthread workaround paths on MinGW as well.
winpthread is slow on Wine as it requires OS synchronization objects, which involves wineserver. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
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@ -21,7 +21,7 @@
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#include "vkd3d_memory.h"
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#if defined(_MSC_VER)
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#if defined(_WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -22,6 +22,10 @@ add_project_arguments('-DHAVE_DXIL_SPV', language : 'c')
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add_project_arguments('-D_GNU_SOURCE', language : 'c')
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add_project_arguments('-DPACKAGE_VERSION="' + meson.project_version() + '"', language : 'c')
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if vkd3d_platform == 'windows'
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add_project_arguments('-D_WIN32_WINNT=0x600', language : 'c')
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endif
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if enable_standalone_d3d12
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add_project_arguments('-DVKD3D_BUILD_STANDALONE_D3D12', language : 'c')
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endif
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