vkd3d: Enable binary import and image view handle extensions

Signed-off-by: Roshan Chaudhari <rochaudhari@nvidia.com>

Reviewed-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
This commit is contained in:
rochaudhari 2021-06-10 11:40:24 +05:30 committed by Hans-Kristian Arntzen
parent ba997f0736
commit 1699743c37
2 changed files with 4 additions and 0 deletions

View File

@ -99,6 +99,8 @@ static const struct vkd3d_optional_extension_info optional_device_extensions[] =
VK_EXTENSION(AMD_SHADER_CORE_PROPERTIES_2, AMD_shader_core_properties2),
/* NV extensions */
VK_EXTENSION(NV_SHADER_SM_BUILTINS, NV_shader_sm_builtins),
VK_EXTENSION(NVX_BINARY_IMPORT, NVX_binary_import),
VK_EXTENSION(NVX_IMAGE_VIEW_HANDLE, NVX_image_view_handle),
/* VALVE extensions */
VK_EXTENSION(VALVE_MUTABLE_DESCRIPTOR_TYPE, VALVE_mutable_descriptor_type),
};

View File

@ -145,6 +145,8 @@ struct vkd3d_vulkan_info
bool AMD_shader_core_properties2;
/* NV device extensions */
bool NV_shader_sm_builtins;
bool NVX_binary_import;
bool NVX_image_view_handle;
/* VALVE extensions */
bool VALVE_mutable_descriptor_type;