tests: Enable D3D12ExperimentalShaderModels
We need these for VRS shader tests and probably also for RT. Signed-off-by: Joshua Ashton <joshua@froggi.es>
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@ -28,6 +28,7 @@
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static PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER pfn_D3D12CreateVersionedRootSignatureDeserializer;
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static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE pfn_D3D12SerializeVersionedRootSignature;
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PFN_D3D12_CREATE_DEVICE pfn_D3D12CreateDevice;
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PFN_D3D12_ENABLE_EXPERIMENTAL_FEATURES pfn_D3D12EnableExperimentalFeatures;
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PFN_D3D12_GET_DEBUG_INTERFACE pfn_D3D12GetDebugInterface;
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struct vec2
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@ -49715,6 +49716,7 @@ static void test_root_signature_priority(void)
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START_TEST(d3d12)
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{
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pfn_D3D12CreateDevice = get_d3d12_pfn(D3D12CreateDevice);
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pfn_D3D12EnableExperimentalFeatures = get_d3d12_pfn(D3D12EnableExperimentalFeatures);
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pfn_D3D12GetDebugInterface = get_d3d12_pfn(D3D12GetDebugInterface);
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parse_args(argc, argv);
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@ -51,6 +51,7 @@
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#include "d3d12_test_utils.h"
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extern PFN_D3D12_CREATE_DEVICE pfn_D3D12CreateDevice;
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extern PFN_D3D12_ENABLE_EXPERIMENTAL_FEATURES pfn_D3D12EnableExperimentalFeatures;
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extern PFN_D3D12_GET_DEBUG_INTERFACE pfn_D3D12GetDebugInterface;
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#if defined(_WIN32) && !defined(VKD3D_FORCE_UTILS_WRAPPER)
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@ -296,6 +297,10 @@ static ID3D12Device *create_device(void)
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return NULL;
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}
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/* Enable support for 6_3+, we need this for some tests. */
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if (pfn_D3D12EnableExperimentalFeatures)
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pfn_D3D12EnableExperimentalFeatures(1, &D3D12ExperimentalShaderModels, NULL, NULL);
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hr = pfn_D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device);
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if (adapter)
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IUnknown_Release(adapter);
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@ -23,11 +23,13 @@
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static PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER pfn_D3D12CreateVersionedRootSignatureDeserializer;
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static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE pfn_D3D12SerializeVersionedRootSignature;
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PFN_D3D12_CREATE_DEVICE pfn_D3D12CreateDevice;
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PFN_D3D12_ENABLE_EXPERIMENTAL_FEATURES pfn_D3D12EnableExperimentalFeatures;
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PFN_D3D12_GET_DEBUG_INTERFACE pfn_D3D12GetDebugInterface;
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static void setup(int argc, char **argv)
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{
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pfn_D3D12CreateDevice = get_d3d12_pfn(D3D12CreateDevice);
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pfn_D3D12EnableExperimentalFeatures = get_d3d12_pfn(D3D12EnableExperimentalFeatures);
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pfn_D3D12GetDebugInterface = get_d3d12_pfn(D3D12GetDebugInterface);
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parse_args(argc, argv);
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