vkd3d-shader: Recognize recent descriptor range flag.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2021-03-09 12:42:05 +01:00
parent 56e7cbec80
commit 0bf3a1d441
2 changed files with 3 additions and 1 deletions

View File

@ -530,6 +530,7 @@ enum vkd3d_descriptor_range_flags
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
VKD3D_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000
};
struct vkd3d_descriptor_range1

View File

@ -2426,7 +2426,8 @@ static void shader_validate_descriptor_range1(const struct vkd3d_descriptor_rang
| VKD3D_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE
| VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE
| VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
| VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC);
| VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC
| VKD3D_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS);
if (unknown_flags)
FIXME("Unknown descriptor range flags %#x.\n", unknown_flags);