vkd3d-shader: Fix wrong enum for {CLIP,CULL}_DISTANCE

The wrong enum was used here... It was just returning the same thing

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2020-06-26 13:40:19 +01:00 committed by Hans-Kristian Arntzen
parent 12b71b9f5a
commit 0b6d460813
1 changed files with 2 additions and 2 deletions

View File

@ -36,9 +36,9 @@ static enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enu
case VKD3D_SV_POSITION:
return VKD3D_SIV_POSITION;
case VKD3D_SV_CLIP_DISTANCE:
return VKD3D_SV_CLIP_DISTANCE;
return VKD3D_SIV_CLIP_DISTANCE;
case VKD3D_SV_CULL_DISTANCE:
return VKD3D_SV_CULL_DISTANCE;
return VKD3D_SIV_CULL_DISTANCE;
case VKD3D_SV_TESS_FACTOR_QUADEDGE:
return VKD3D_SIV_QUAD_U0_TESS_FACTOR + index;
case VKD3D_SV_TESS_FACTOR_QUADINT: