vkd3d: Remove disable_query_optimization workaround.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
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7ea11ededb
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098ad5c071
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@ -406,7 +406,6 @@ static const struct vkd3d_debug_option vkd3d_config_options[] =
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/* Enable Vulkan debug extensions. */
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{"vk_debug", VKD3D_CONFIG_FLAG_VULKAN_DEBUG},
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{"skip_application_workarounds", VKD3D_CONFIG_FLAG_SKIP_APPLICATION_WORKAROUNDS},
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{"disable_query_optimization", VKD3D_CONFIG_FLAG_DISABLE_QUERY_OPTIMIZATION},
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};
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static uint64_t vkd3d_init_config_flags(void)
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@ -430,9 +429,7 @@ struct vkd3d_instance_application_meta
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uint64_t global_flags_remove;
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};
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static const struct vkd3d_instance_application_meta application_override[] = {
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/* Game changes render targets while occlusion queries are active */
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{ "ACValhalla.exe", VKD3D_CONFIG_FLAG_DISABLE_QUERY_OPTIMIZATION, 0 },
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{ "ACValhalla_Plus.exe", VKD3D_CONFIG_FLAG_DISABLE_QUERY_OPTIMIZATION, 0 },
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};
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static void vkd3d_instance_apply_application_workarounds(const char *app, uint64_t *flags)
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@ -159,7 +159,6 @@ enum vkd3d_config_flags
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{
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VKD3D_CONFIG_FLAG_VULKAN_DEBUG = 0x00000001,
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VKD3D_CONFIG_FLAG_SKIP_APPLICATION_WORKAROUNDS = 0x00000002,
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VKD3D_CONFIG_FLAG_DISABLE_QUERY_OPTIMIZATION = 0x00000004,
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};
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struct vkd3d_instance
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