2016-10-13 12:50:36 +01:00
|
|
|
#version 150
|
|
|
|
#extension GL_ARB_separate_shader_objects : enable
|
|
|
|
|
|
|
|
layout(location = 0) in vec4 position_in;
|
|
|
|
layout(location = 1) in vec4 colour_in;
|
|
|
|
|
|
|
|
layout(location = 0) out vec4 colour_out;
|
|
|
|
|
|
|
|
void main(void)
|
|
|
|
{
|
2017-06-21 21:00:19 +01:00
|
|
|
gl_Position = position_in;
|
2016-10-13 12:50:36 +01:00
|
|
|
colour_out = colour_in;
|
|
|
|
}
|