/* * Copyright © 2018 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" #include "nir_deref.h" struct match_node { /* Note: these fields are only valid for leaf nodes */ unsigned next_array_idx; int src_wildcard_idx; nir_deref_path first_src_path; /* The index of the first read of the source path that's part of the copy * we're matching. If the last write to the source path is after this, we * would get a different result from reading it at the end and we can't * emit the copy. */ unsigned first_src_read; /* The last time there was a write to this node. */ unsigned last_overwritten; /* The last time there was a write to this node which successfully advanced * next_array_idx. This helps us catch any intervening aliased writes. */ unsigned last_successful_write; unsigned num_children; struct match_node *children[]; }; struct match_state { /* Map from nir_variable * -> match_node */ struct hash_table *var_nodes; /* Map from cast nir_deref_instr * -> match_node */ struct hash_table *cast_nodes; unsigned cur_instr; nir_builder builder; void *dead_ctx; }; static struct match_node * create_match_node(const struct glsl_type *type, struct match_state *state) { unsigned num_children = 0; if (glsl_type_is_array_or_matrix(type)) { /* One for wildcards */ num_children = glsl_get_length(type) + 1; } else if (glsl_type_is_struct_or_ifc(type)) { num_children = glsl_get_length(type); } struct match_node *node = rzalloc_size(state->dead_ctx, sizeof(struct match_node) + num_children * sizeof(struct match_node *)); node->num_children = num_children; node->src_wildcard_idx = -1; node->first_src_read = UINT32_MAX; return node; } static struct match_node * node_for_deref(nir_deref_instr *instr, struct match_node *parent, struct match_state *state) { unsigned idx; switch (instr->deref_type) { case nir_deref_type_var: { struct hash_entry *entry = _mesa_hash_table_search(state->var_nodes, instr->var); if (entry) { return entry->data; } else { struct match_node *node = create_match_node(instr->type, state); _mesa_hash_table_insert(state->var_nodes, instr->var, node); return node; } } case nir_deref_type_cast: { struct hash_entry *entry = _mesa_hash_table_search(state->cast_nodes, instr); if (entry) { return entry->data; } else { struct match_node *node = create_match_node(instr->type, state); _mesa_hash_table_insert(state->cast_nodes, instr, node); return node; } } case nir_deref_type_array_wildcard: idx = parent->num_children - 1; break; case nir_deref_type_array: if (nir_src_is_const(instr->arr.index)) { idx = nir_src_as_uint(instr->arr.index); assert(idx < parent->num_children - 1); } else { idx = parent->num_children - 1; } break; case nir_deref_type_struct: idx = instr->strct.index; break; default: unreachable("bad deref type"); } assert(idx < parent->num_children); if (parent->children[idx]) { return parent->children[idx]; } else { struct match_node *node = create_match_node(instr->type, state); parent->children[idx] = node; return node; } } static struct match_node * node_for_wildcard(const struct glsl_type *type, struct match_node *parent, struct match_state *state) { assert(glsl_type_is_array_or_matrix(type)); unsigned idx = glsl_get_length(type); if (parent->children[idx]) { return parent->children[idx]; } else { struct match_node *node = create_match_node(glsl_get_array_element(type), state); parent->children[idx] = node; return node; } } static struct match_node * node_for_path(nir_deref_path *path, struct match_state *state) { struct match_node *node = NULL; for (nir_deref_instr **instr = path->path; *instr; instr++) node = node_for_deref(*instr, node, state); return node; } static struct match_node * node_for_path_with_wildcard(nir_deref_path *path, unsigned wildcard_idx, struct match_state *state) { struct match_node *node = NULL; unsigned idx = 0; for (nir_deref_instr **instr = path->path; *instr; instr++, idx++) { if (idx == wildcard_idx) node = node_for_wildcard((*(instr - 1))->type, node, state); else node = node_for_deref(*instr, node, state); } return node; } typedef void (*match_cb)(struct match_node *, struct match_state *); static void _foreach_child(match_cb cb, struct match_node *node, struct match_state *state) { if (node->num_children == 0) { cb(node, state); } else { for (unsigned i = 0; i < node->num_children; i++) { if (node->children[i]) _foreach_child(cb, node->children[i], state); } } } static void _foreach_aliasing(nir_deref_instr **deref, match_cb cb, struct match_node *node, struct match_state *state) { if (*deref == NULL) { cb(node, state); return; } switch ((*deref)->deref_type) { case nir_deref_type_struct: { struct match_node *child = node->children[(*deref)->strct.index]; if (child) _foreach_aliasing(deref + 1, cb, child, state); return; } case nir_deref_type_array: case nir_deref_type_array_wildcard: { if ((*deref)->deref_type == nir_deref_type_array_wildcard || !nir_src_is_const((*deref)->arr.index)) { /* This access may touch any index, so we have to visit all of * them. */ for (unsigned i = 0; i < node->num_children; i++) { if (node->children[i]) _foreach_aliasing(deref + 1, cb, node->children[i], state); } } else { /* Visit the wildcard entry if any */ if (node->children[node->num_children - 1]) { _foreach_aliasing(deref + 1, cb, node->children[node->num_children - 1], state); } unsigned index = nir_src_as_uint((*deref)->arr.index); /* Check that the index is in-bounds */ if (index < node->num_children - 1 && node->children[index]) _foreach_aliasing(deref + 1, cb, node->children[index], state); } return; } case nir_deref_type_cast: _foreach_child(cb, node, state); return; default: unreachable("bad deref type"); } } /* Given a deref path, find all the leaf deref nodes that alias it. */ static void foreach_aliasing_node(nir_deref_path *path, match_cb cb, struct match_state *state) { if (path->path[0]->deref_type == nir_deref_type_var) { struct hash_entry *entry = _mesa_hash_table_search(state->var_nodes, path->path[0]->var); if (entry) _foreach_aliasing(&path->path[1], cb, entry->data, state); hash_table_foreach(state->cast_nodes, entry) _foreach_child(cb, entry->data, state); } else { /* Casts automatically alias anything that isn't a cast */ assert(path->path[0]->deref_type == nir_deref_type_cast); hash_table_foreach(state->var_nodes, entry) _foreach_child(cb, entry->data, state); /* Casts alias other casts if the casts are different or if they're the * same and the path from the cast may alias as per the usual rules. */ hash_table_foreach(state->cast_nodes, entry) { const nir_deref_instr *cast = entry->key; assert(cast->deref_type == nir_deref_type_cast); if (cast == path->path[0]) _foreach_aliasing(&path->path[1], cb, entry->data, state); else _foreach_child(cb, entry->data, state); } } } static nir_deref_instr * build_wildcard_deref(nir_builder *b, nir_deref_path *path, unsigned wildcard_idx) { assert(path->path[wildcard_idx]->deref_type == nir_deref_type_array); nir_deref_instr *tail = nir_build_deref_array_wildcard(b, path->path[wildcard_idx - 1]); for (unsigned i = wildcard_idx + 1; path->path[i]; i++) tail = nir_build_deref_follower(b, tail, path->path[i]); return tail; } static void clobber(struct match_node *node, struct match_state *state) { node->last_overwritten = state->cur_instr; } static bool try_match_deref(nir_deref_path *base_path, int *path_array_idx, nir_deref_path *deref_path, int arr_idx, nir_deref_instr *dst) { for (int i = 0; ; i++) { nir_deref_instr *b = base_path->path[i]; nir_deref_instr *d = deref_path->path[i]; /* They have to be the same length */ if ((b == NULL) != (d == NULL)) return false; if (b == NULL) break; /* This can happen if one is a deref_array and the other a wildcard */ if (b->deref_type != d->deref_type) return false;; switch (b->deref_type) { case nir_deref_type_var: if (b->var != d->var) return false; continue; case nir_deref_type_array: assert(b->arr.index.is_ssa && d->arr.index.is_ssa); const bool const_b_idx = nir_src_is_const(b->arr.index); const bool const_d_idx = nir_src_is_const(d->arr.index); const unsigned b_idx = const_b_idx ? nir_src_as_uint(b->arr.index) : 0; const unsigned d_idx = const_d_idx ? nir_src_as_uint(d->arr.index) : 0; /* If we don't have an index into the path yet or if this entry in * the path is at the array index, see if this is a candidate. We're * looking for an index which is zero in the base deref and arr_idx * in the search deref and has a matching array size. */ if ((*path_array_idx < 0 || *path_array_idx == i) && const_b_idx && b_idx == 0 && const_d_idx && d_idx == arr_idx && glsl_get_length(nir_deref_instr_parent(b)->type) == glsl_get_length(nir_deref_instr_parent(dst)->type)) { *path_array_idx = i; continue; } /* We're at the array index but not a candidate */ if (*path_array_idx == i) return false; /* If we're not the path array index, we must match exactly. We * could probably just compare SSA values and trust in copy * propagation but doing it ourselves means this pass can run a bit * earlier. */ if (b->arr.index.ssa == d->arr.index.ssa || (const_b_idx && const_d_idx && b_idx == d_idx)) continue; return false; case nir_deref_type_array_wildcard: continue; case nir_deref_type_struct: if (b->strct.index != d->strct.index) return false; continue; default: unreachable("Invalid deref type in a path"); } } /* If we got here without failing, we've matched. However, it isn't an * array match unless we found an altered array index. */ return *path_array_idx > 0; } static void handle_read(nir_deref_instr *src, struct match_state *state) { /* We only need to create an entry for sources that might be used to form * an array copy. Hence no indirects or indexing into a vector. */ if (nir_deref_instr_has_indirect(src) || nir_deref_instr_is_known_out_of_bounds(src) || (src->deref_type == nir_deref_type_array && glsl_type_is_vector(nir_src_as_deref(src->parent)->type))) return; nir_deref_path src_path; nir_deref_path_init(&src_path, src, state->dead_ctx); /* Create a node for this source if it doesn't exist. The point of this is * to know which nodes aliasing a given store we actually need to care * about, to avoid creating an excessive amount of nodes. */ node_for_path(&src_path, state); } /* The core implementation, which is used for both copies and writes. Return * true if a copy is created. */ static bool handle_write(nir_deref_instr *dst, nir_deref_instr *src, unsigned write_index, unsigned read_index, struct match_state *state) { nir_builder *b = &state->builder; nir_deref_path dst_path; nir_deref_path_init(&dst_path, dst, state->dead_ctx); unsigned idx = 0; for (nir_deref_instr **instr = dst_path.path; *instr; instr++, idx++) { if ((*instr)->deref_type != nir_deref_type_array) continue; /* Get the entry where the index is replaced by a wildcard, so that we * hopefully can keep matching an array copy. */ struct match_node *dst_node = node_for_path_with_wildcard(&dst_path, idx, state); if (!src) goto reset; if (nir_src_as_uint((*instr)->arr.index) != dst_node->next_array_idx) goto reset; if (dst_node->next_array_idx == 0) { /* At this point there may be multiple source indices which are zero, * so we can't pin down the actual source index. Just store it and * move on. */ nir_deref_path_init(&dst_node->first_src_path, src, state->dead_ctx); } else { nir_deref_path src_path; nir_deref_path_init(&src_path, src, state->dead_ctx); bool result = try_match_deref(&dst_node->first_src_path, &dst_node->src_wildcard_idx, &src_path, dst_node->next_array_idx, *instr); nir_deref_path_finish(&src_path); if (!result) goto reset; } /* Check if an aliasing write clobbered the array after the last normal * write. For example, with a sequence like this: * * dst[0][*] = src[0][*]; * dst[0][0] = 0; // invalidates the array copy dst[*][*] = src[*][*] * dst[1][*] = src[1][*]; * * Note that the second write wouldn't reset the entry for dst[*][*] * by itself, but it'll be caught by this check when processing the * third copy. */ if (dst_node->last_successful_write < dst_node->last_overwritten) goto reset; dst_node->last_successful_write = write_index; /* In this case we've successfully processed an array element. Check if * this is the last, so that we can emit an array copy. */ dst_node->next_array_idx++; dst_node->first_src_read = MIN2(dst_node->first_src_read, read_index); if (dst_node->next_array_idx > 1 && dst_node->next_array_idx == glsl_get_length((*(instr - 1))->type)) { /* Make sure that nothing was overwritten. */ struct match_node *src_node = node_for_path_with_wildcard(&dst_node->first_src_path, dst_node->src_wildcard_idx, state); if (src_node->last_overwritten <= dst_node->first_src_read) { nir_copy_deref(b, build_wildcard_deref(b, &dst_path, idx), build_wildcard_deref(b, &dst_node->first_src_path, dst_node->src_wildcard_idx)); foreach_aliasing_node(&dst_path, clobber, state); return true; } } else { continue; } reset: dst_node->next_array_idx = 0; dst_node->src_wildcard_idx = -1; dst_node->last_successful_write = 0; dst_node->first_src_read = UINT32_MAX; } /* Mark everything aliasing dst_path as clobbered. This needs to happen * last since in the loop above we need to know what last clobbered * dst_node and this overwrites that. */ foreach_aliasing_node(&dst_path, clobber, state); return false; } static bool opt_find_array_copies_block(nir_builder *b, nir_block *block, struct match_state *state) { bool progress = false; unsigned next_index = 0; _mesa_hash_table_clear(state->var_nodes, NULL); _mesa_hash_table_clear(state->cast_nodes, NULL); nir_foreach_instr(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; /* Index the instructions before we do anything else. */ instr->index = next_index++; /* Save the index of this instruction */ state->cur_instr = instr->index; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); if (intrin->intrinsic == nir_intrinsic_load_deref) { handle_read(nir_src_as_deref(intrin->src[0]), state); continue; } if (intrin->intrinsic != nir_intrinsic_copy_deref && intrin->intrinsic != nir_intrinsic_store_deref) continue; nir_deref_instr *dst_deref = nir_src_as_deref(intrin->src[0]); /* The destination must be local. If we see a non-local store, we * continue on because it won't affect local stores or read-only * variables. */ if (!nir_deref_mode_may_be(dst_deref, nir_var_function_temp)) continue; if (!nir_deref_mode_must_be(dst_deref, nir_var_function_temp)) { /* This only happens if we have something that might be a local store * but we don't know. In this case, clear everything. */ nir_deref_path dst_path; nir_deref_path_init(&dst_path, dst_deref, state->dead_ctx); foreach_aliasing_node(&dst_path, clobber, state); continue; } /* If there are any known out-of-bounds writes, then we can just skip * this write as it's undefined and won't contribute to building up an * array copy anyways. */ if (nir_deref_instr_is_known_out_of_bounds(dst_deref)) continue; nir_deref_instr *src_deref; unsigned load_index = 0; if (intrin->intrinsic == nir_intrinsic_copy_deref) { src_deref = nir_src_as_deref(intrin->src[1]); load_index = intrin->instr.index; } else { assert(intrin->intrinsic == nir_intrinsic_store_deref); nir_intrinsic_instr *load = nir_src_as_intrinsic(intrin->src[1]); if (load == NULL || load->intrinsic != nir_intrinsic_load_deref) { src_deref = NULL; } else { src_deref = nir_src_as_deref(load->src[0]); load_index = load->instr.index; } if (nir_intrinsic_write_mask(intrin) != (1 << glsl_get_components(dst_deref->type)) - 1) { src_deref = NULL; } } /* The source must be either local or something that's guaranteed to be * read-only. */ if (src_deref && !nir_deref_mode_must_be(src_deref, nir_var_function_temp | nir_var_read_only_modes)) { src_deref = NULL; } /* There must be no indirects in the source or destination and no known * out-of-bounds accesses in the source, and the copy must be fully * qualified, or else we can't build up the array copy. We handled * out-of-bounds accesses to the dest above. The types must match, since * copy_deref currently can't bitcast mismatched deref types. */ if (src_deref && (nir_deref_instr_has_indirect(src_deref) || nir_deref_instr_is_known_out_of_bounds(src_deref) || nir_deref_instr_has_indirect(dst_deref) || !glsl_type_is_vector_or_scalar(src_deref->type) || glsl_get_bare_type(src_deref->type) != glsl_get_bare_type(dst_deref->type))) { src_deref = NULL; } state->builder.cursor = nir_after_instr(instr); progress |= handle_write(dst_deref, src_deref, instr->index, load_index, state); } return progress; } static bool opt_find_array_copies_impl(nir_function_impl *impl) { nir_builder b; nir_builder_init(&b, impl); bool progress = false; struct match_state s; s.dead_ctx = ralloc_context(NULL); s.var_nodes = _mesa_pointer_hash_table_create(s.dead_ctx); s.cast_nodes = _mesa_pointer_hash_table_create(s.dead_ctx); nir_builder_init(&s.builder, impl); nir_foreach_block(block, impl) { if (opt_find_array_copies_block(&b, block, &s)) progress = true; } ralloc_free(s.dead_ctx); if (progress) { nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } else { nir_metadata_preserve(impl, nir_metadata_all); } return progress; } /** * This peephole optimization looks for a series of load/store_deref or * copy_deref instructions that copy an array from one variable to another and * turns it into a copy_deref that copies the entire array. The pattern it * looks for is extremely specific but it's good enough to pick up on the * input array copies in DXVK and should also be able to pick up the sequence * generated by spirv_to_nir for a OpLoad of a large composite followed by * OpStore. * * TODO: Support out-of-order copies. */ bool nir_opt_find_array_copies(nir_shader *shader) { bool progress = false; nir_foreach_function(function, shader) { if (function->impl && opt_find_array_copies_impl(function->impl)) progress = true; } return progress; }