/************************************************************************** * * Copyright 2008 VMware, Inc. * Copyright 2009-2010 Chia-I Wu * Copyright 2010 LunarG, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef EGLSURFACE_INCLUDED #define EGLSURFACE_INCLUDED #include "c99_compat.h" #include "egltypedefs.h" #include "egldisplay.h" #ifdef __cplusplus extern "C" { #endif struct _egl_xy { EGLint x; EGLint y; }; struct _egl_hdr_metadata { struct _egl_xy display_primary_r; struct _egl_xy display_primary_g; struct _egl_xy display_primary_b; struct _egl_xy white_point; EGLint max_luminance; EGLint min_luminance; EGLint max_cll; EGLint max_fall; }; /** * "Base" class for device driver surfaces. */ struct _egl_surface { /* A surface is a display resource */ _EGLResource Resource; /* The context that is currently bound to the surface */ _EGLContext *CurrentContext; _EGLConfig *Config; EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ /* The native surface is lost. The EGL spec requires certain functions * to generate EGL_BAD_NATIVE_WINDOW when given this surface. */ EGLBoolean Lost; /* attributes set by attribute list */ EGLint Width, Height; EGLenum TextureFormat; EGLenum TextureTarget; EGLBoolean MipmapTexture; EGLBoolean LargestPbuffer; /** * Value of EGL_RENDER_BUFFER selected at creation. * * The user may select, for window surfaces, the EGL_RENDER_BUFFER through * the attribute list of eglCreateWindowSurface(). The EGL spec allows the * implementation to ignore request, though; hence why we maintain both * RequestedRenderBuffer and ActiveRenderBuffer. For pbuffer and pixmap * surfaces, the EGL spec hard-codes the EGL_RENDER_BUFFER value and the * user must not provide it in the attribute list. * * Normally, the attribute is immutable and after surface creation. * However, EGL_KHR_mutable_render_buffer allows the user to change it in * window surfaces via eglSurfaceAttrib, in which case * eglQuerySurface(EGL_RENDER_BUFFER) will immediately afterwards return * the requested value but the actual render buffer used by the context * does not change until completion of the next eglSwapBuffers call. * * From the EGL_KHR_mutable_render_buffer spec (v12): * * Querying EGL_RENDER_BUFFER returns the buffer which client API * rendering is requested to use. For a window surface, this is the * attribute value specified when the surface was created or last set * via eglSurfaceAttrib. * * eglQueryContext(EGL_RENDER_BUFFER) ignores this. */ EGLenum RequestedRenderBuffer; /** * The EGL_RENDER_BUFFER in use by the context. * * This is valid only when bound as the draw surface. This may differ from * the RequestedRenderBuffer. * * Refer to eglQueryContext(EGL_RENDER_BUFFER) in the EGL spec. * eglQuerySurface(EGL_RENDER_BUFFER) ignores this. * * If a window surface is bound as the draw surface and has a pending, * user-requested change to EGL_RENDER_BUFFER, then the next eglSwapBuffers * will flush the pending change. (The flush of EGL_RENDER_BUFFER state may * occur without the implicit glFlush induced by eglSwapBuffers). The spec * requires that the flush occur at that time and nowhere else. During the * state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer. * * From the EGL_KHR_mutable_render_buffer spec (v12): * * If [...] there is a pending change to the EGL_RENDER_BUFFER * attribute, eglSwapBuffers performs an implicit flush operation on the * context and effects the attribute change. */ EGLenum ActiveRenderBuffer; EGLenum VGAlphaFormat; EGLenum VGColorspace; EGLenum GLColorspace; /* attributes set by eglSurfaceAttrib */ EGLint MipmapLevel; EGLenum MultisampleResolve; EGLenum SwapBehavior; EGLint HorizontalResolution, VerticalResolution; EGLint AspectRatio; EGLint SwapInterval; /* EGL_KHR_partial_update * True if the damage region is already set * between frame boundaries. */ EGLBoolean SetDamageRegionCalled; /* EGL_KHR_partial_update * True if the buffer age is read by the client * between frame boundaries. */ EGLBoolean BufferAgeRead; /* True if the surface is bound to an OpenGL ES texture */ EGLBoolean BoundToTexture; EGLBoolean PostSubBufferSupportedNV; struct _egl_hdr_metadata HdrMetadata; void *NativeSurface; }; extern EGLBoolean _eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type, _EGLConfig *config, const EGLint *attrib_list, void *native_surface); extern EGLBoolean _eglQuerySurface(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint *value); extern EGLBoolean _eglSurfaceAttrib(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint value); extern EGLBoolean _eglBindTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer); extern EGLBoolean _eglReleaseTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer); extern EGLBoolean _eglSwapInterval(_EGLDisplay *disp, _EGLSurface *surf, EGLint interval); extern EGLBoolean _eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf); extern EGLBoolean _eglSurfaceInSharedBufferMode(_EGLSurface *surf); /** * Increment reference count for the surface. */ static inline _EGLSurface * _eglGetSurface(_EGLSurface *surf) { if (surf) _eglGetResource(&surf->Resource); return surf; } /** * Decrement reference count for the surface. */ static inline EGLBoolean _eglPutSurface(_EGLSurface *surf) { return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE; } /** * Link a surface to its display and return the handle of the link. * The handle can be passed to client directly. */ static inline EGLSurface _eglLinkSurface(_EGLSurface *surf) { _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE); return (EGLSurface) surf; } /** * Unlink a linked surface from its display. * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. */ static inline void _eglUnlinkSurface(_EGLSurface *surf) { _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE); } /** * Lookup a handle to find the linked surface. * Return NULL if the handle has no corresponding linked surface. */ static inline _EGLSurface * _eglLookupSurface(EGLSurface surface, _EGLDisplay *disp) { _EGLSurface *surf = (_EGLSurface *) surface; if (!disp || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, disp)) surf = NULL; return surf; } /** * Return the handle of a linked surface, or EGL_NO_SURFACE. */ static inline EGLSurface _eglGetSurfaceHandle(_EGLSurface *surf) { _EGLResource *res = (_EGLResource *) surf; return (res && _eglIsResourceLinked(res)) ? (EGLSurface) surf : EGL_NO_SURFACE; } #ifdef __cplusplus } #endif #endif /* EGLSURFACE_INCLUDED */