/* * Copyright © 2019 Raspberry Pi * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "v3dv_private.h" #include "vk_util.h" #include "vk_format_info.h" #include "broadcom/cle/v3dx_pack.h" #include "drm-uapi/drm_fourcc.h" #include "util/format/u_format.h" #include "vulkan/wsi/wsi_common.h" #define SWIZ(x,y,z,w) { \ PIPE_SWIZZLE_##x, \ PIPE_SWIZZLE_##y, \ PIPE_SWIZZLE_##z, \ PIPE_SWIZZLE_##w \ } #define FORMAT(vk, rt, tex, swiz, return_size, supports_filtering) \ [VK_FORMAT_##vk] = { \ true, \ V3D_OUTPUT_IMAGE_FORMAT_##rt, \ TEXTURE_DATA_FORMAT_##tex, \ swiz, \ return_size, \ supports_filtering, \ } #define SWIZ_X001 SWIZ(X, 0, 0, 1) #define SWIZ_XY01 SWIZ(X, Y, 0, 1) #define SWIZ_XYZ1 SWIZ(X, Y, Z, 1) #define SWIZ_XYZW SWIZ(X, Y, Z, W) #define SWIZ_YZWX SWIZ(Y, Z, W, X) #define SWIZ_YZW1 SWIZ(Y, Z, W, 1) #define SWIZ_ZYXW SWIZ(Z, Y, X, W) #define SWIZ_ZYX1 SWIZ(Z, Y, X, 1) #define SWIZ_XXXY SWIZ(X, X, X, Y) #define SWIZ_XXX1 SWIZ(X, X, X, 1) #define SWIZ_XXXX SWIZ(X, X, X, X) #define SWIZ_000X SWIZ(0, 0, 0, X) #define SWIZ_WXYZ SWIZ(W, X, Y, Z) /* FIXME: expand format table to describe whether the format is supported * for buffer surfaces (texel buffers, vertex buffers, etc). */ static const struct v3dv_format format_table[] = { /* Color, 4 channels */ FORMAT(B8G8R8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_ZYXW, 16, true), FORMAT(B8G8R8A8_UNORM, RGBA8, RGBA8, SWIZ_ZYXW, 16, true), FORMAT(R8G8B8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true), FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16, true), FORMAT(R8G8B8A8_SNORM, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true), FORMAT(R8G8B8A8_SINT, RGBA8I, RGBA8I, SWIZ_XYZW, 16, false), FORMAT(R8G8B8A8_UINT, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, false), FORMAT(R16G16B16A16_SFLOAT, RGBA16F, RGBA16F, SWIZ_XYZW, 16, true), FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, true), FORMAT(R16G16B16A16_SNORM, NO, RGBA16_SNORM, SWIZ_XYZW, 32, true), FORMAT(R16G16B16A16_SINT, RGBA16I, RGBA16I, SWIZ_XYZW, 16, false), FORMAT(R16G16B16A16_UINT, RGBA16UI, RGBA16UI, SWIZ_XYZW, 16, false), FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32, false), FORMAT(R32G32B32A32_SINT, RGBA32I, RGBA32I, SWIZ_XYZW, 32, false), FORMAT(R32G32B32A32_UINT, RGBA32UI, RGBA32UI, SWIZ_XYZW, 32, false), /* Color, 3 channels */ FORMAT(R32G32B32_SFLOAT, NO, NO, SWIZ_XYZ1, 0, false), FORMAT(R32G32B32_UINT, NO, NO, SWIZ_XYZ1, 0, false), FORMAT(R32G32B32_SINT, NO, NO, SWIZ_XYZ1, 0, false), /* Color, 2 channels */ FORMAT(R8G8_UNORM, RG8, RG8, SWIZ_XY01, 16, true), FORMAT(R8G8_SNORM, NO, RG8_SNORM, SWIZ_XY01, 16, true), FORMAT(R8G8_SINT, RG8I, RG8I, SWIZ_XY01, 16, false), FORMAT(R8G8_UINT, RG8UI, RG8UI, SWIZ_XY01, 16, false), FORMAT(R16G16_UNORM, NO, RG16, SWIZ_XY01, 32, true), FORMAT(R16G16_SNORM, NO, RG16_SNORM, SWIZ_XY01, 32, true), FORMAT(R16G16_SFLOAT, RG16F, RG16F, SWIZ_XY01, 16, true), FORMAT(R16G16_SINT, RG16I, RG16I, SWIZ_XY01, 16, false), FORMAT(R16G16_UINT, RG16UI, RG16UI, SWIZ_XY01, 16, false), FORMAT(R32G32_SFLOAT, RG32F, RG32F, SWIZ_XY01, 32, false), FORMAT(R32G32_SINT, RG32I, RG32I, SWIZ_XY01, 32, false), FORMAT(R32G32_UINT, RG32UI, RG32UI, SWIZ_XY01, 32, false), /* Color, 1 channel */ FORMAT(R8_UNORM, R8, R8, SWIZ_X001, 16, true), FORMAT(R8_SNORM, NO, R8_SNORM, SWIZ_X001, 16, true), FORMAT(R8_SINT, R8I, R8I, SWIZ_X001, 16, false), FORMAT(R8_UINT, R8UI, R8UI, SWIZ_X001, 16, false), FORMAT(R16_UNORM, NO, R16, SWIZ_X001, 32, true), FORMAT(R16_SNORM, NO, R16_SNORM, SWIZ_X001, 32, true), FORMAT(R16_SFLOAT, R16F, R16F, SWIZ_X001, 16, true), FORMAT(R16_SINT, R16I, R16I, SWIZ_X001, 16, false), FORMAT(R16_UINT, R16UI, R16UI, SWIZ_X001, 16, false), FORMAT(R32_SFLOAT, R32F, R32F, SWIZ_X001, 32, false), FORMAT(R32_SINT, R32I, R32I, SWIZ_X001, 32, false), FORMAT(R32_UINT, R32UI, R32UI, SWIZ_X001, 32, false), /* Color, packed */ FORMAT(B4G4R4A4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_ZYXW, 16, true), /* Swap RB */ FORMAT(R5G6B5_UNORM_PACK16, BGR565, RGB565, SWIZ_XYZ1, 16, true), FORMAT(R5G5B5A1_UNORM_PACK16, ABGR1555, RGB5_A1, SWIZ_XYZW, 16, true), FORMAT(A1R5G5B5_UNORM_PACK16, RGBA5551, A1_RGB5, SWIZ_ZYXW, 16, true), /* Swap RB */ FORMAT(A8B8G8R8_UNORM_PACK32, RGBA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 UNORM */ FORMAT(A8B8G8R8_SNORM_PACK32, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true), /* RGBA8 SNORM */ FORMAT(A8B8G8R8_UINT_PACK32, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, true), /* RGBA8 UINT */ FORMAT(A8B8G8R8_SINT_PACK32, RGBA8I, RGBA8I, SWIZ_XYZW, 16, true), /* RGBA8 SINT */ FORMAT(A8B8G8R8_SRGB_PACK32, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 sRGB */ FORMAT(A2B10G10R10_UNORM_PACK32,RGB10_A2, RGB10_A2, SWIZ_XYZW, 16, true), FORMAT(A2B10G10R10_UINT_PACK32, RGB10_A2UI, RGB10_A2UI, SWIZ_XYZW, 16, true), FORMAT(E5B9G9R9_UFLOAT_PACK32, NO, RGB9_E5, SWIZ_XYZW, 16, true), FORMAT(B10G11R11_UFLOAT_PACK32, R11F_G11F_B10F,R11F_G11F_B10F, SWIZ_XYZW, 16, true), /* Depth */ FORMAT(D16_UNORM, D16, DEPTH_COMP16, SWIZ_XXXX, 32, false), FORMAT(D32_SFLOAT, D32F, DEPTH_COMP32F, SWIZ_XXXX, 32, false), FORMAT(X8_D24_UNORM_PACK32, D24S8, DEPTH24_X8, SWIZ_XXXX, 32, false), /* Depth + Stencil */ FORMAT(D24_UNORM_S8_UINT, D24S8, DEPTH24_X8, SWIZ_XXXX, 32, false), /* Compressed: ETC2 / EAC */ FORMAT(ETC2_R8G8B8_UNORM_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true), FORMAT(ETC2_R8G8B8_SRGB_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true), FORMAT(ETC2_R8G8B8A1_UNORM_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true), FORMAT(ETC2_R8G8B8A1_SRGB_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true), FORMAT(ETC2_R8G8B8A8_UNORM_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true), FORMAT(ETC2_R8G8B8A8_SRGB_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true), FORMAT(EAC_R11_UNORM_BLOCK, NO, R11_EAC, SWIZ_X001, 16, true), FORMAT(EAC_R11_SNORM_BLOCK, NO, SIGNED_R11_EAC, SWIZ_X001, 16, true), FORMAT(EAC_R11G11_UNORM_BLOCK, NO, RG11_EAC, SWIZ_XY01, 16, true), FORMAT(EAC_R11G11_SNORM_BLOCK, NO, SIGNED_RG11_EAC, SWIZ_XY01, 16, true), }; const struct v3dv_format * v3dv_get_format(VkFormat format) { if (format < ARRAY_SIZE(format_table) && format_table[format].supported) return &format_table[format]; else return NULL; } void v3dv_get_internal_type_bpp_for_output_format(uint32_t format, uint32_t *type, uint32_t *bpp) { switch (format) { case V3D_OUTPUT_IMAGE_FORMAT_RGBA8: case V3D_OUTPUT_IMAGE_FORMAT_RGB8: case V3D_OUTPUT_IMAGE_FORMAT_RG8: case V3D_OUTPUT_IMAGE_FORMAT_R8: case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444: case V3D_OUTPUT_IMAGE_FORMAT_BGR565: case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555: *type = V3D_INTERNAL_TYPE_8; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I: case V3D_OUTPUT_IMAGE_FORMAT_RG8I: case V3D_OUTPUT_IMAGE_FORMAT_R8I: *type = V3D_INTERNAL_TYPE_8I; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI: case V3D_OUTPUT_IMAGE_FORMAT_RG8UI: case V3D_OUTPUT_IMAGE_FORMAT_R8UI: *type = V3D_INTERNAL_TYPE_8UI; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8: case V3D_OUTPUT_IMAGE_FORMAT_SRGB: case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2: case V3D_OUTPUT_IMAGE_FORMAT_R11F_G11F_B10F: case V3D_OUTPUT_IMAGE_FORMAT_RGBA16F: /* Note that sRGB RTs are stored in the tile buffer at 16F, * and the conversion to sRGB happens at tilebuffer load/store. */ *type = V3D_INTERNAL_TYPE_16F; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_RG16F: case V3D_OUTPUT_IMAGE_FORMAT_R16F: *type = V3D_INTERNAL_TYPE_16F; /* Use 64bpp to make sure the TLB doesn't throw away the alpha * channel before alpha test happens. */ *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I: *type = V3D_INTERNAL_TYPE_16I; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_RG16I: case V3D_OUTPUT_IMAGE_FORMAT_R16I: *type = V3D_INTERNAL_TYPE_16I; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2UI: case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI: *type = V3D_INTERNAL_TYPE_16UI; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_RG16UI: case V3D_OUTPUT_IMAGE_FORMAT_R16UI: *type = V3D_INTERNAL_TYPE_16UI; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I: *type = V3D_INTERNAL_TYPE_32I; *bpp = V3D_INTERNAL_BPP_128; break; case V3D_OUTPUT_IMAGE_FORMAT_RG32I: *type = V3D_INTERNAL_TYPE_32I; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_R32I: *type = V3D_INTERNAL_TYPE_32I; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI: *type = V3D_INTERNAL_TYPE_32UI; *bpp = V3D_INTERNAL_BPP_128; break; case V3D_OUTPUT_IMAGE_FORMAT_RG32UI: *type = V3D_INTERNAL_TYPE_32UI; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_R32UI: *type = V3D_INTERNAL_TYPE_32UI; *bpp = V3D_INTERNAL_BPP_32; break; case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F: *type = V3D_INTERNAL_TYPE_32F; *bpp = V3D_INTERNAL_BPP_128; break; case V3D_OUTPUT_IMAGE_FORMAT_RG32F: *type = V3D_INTERNAL_TYPE_32F; *bpp = V3D_INTERNAL_BPP_64; break; case V3D_OUTPUT_IMAGE_FORMAT_R32F: *type = V3D_INTERNAL_TYPE_32F; *bpp = V3D_INTERNAL_BPP_32; break; default: /* Provide some default values, as we'll be called at RB * creation time, even if an RB with this format isn't supported. */ *type = V3D_INTERNAL_TYPE_8; *bpp = V3D_INTERNAL_BPP_32; break; } } const uint8_t * v3dv_get_format_swizzle(VkFormat f) { const struct v3dv_format *vf = v3dv_get_format(f); static const uint8_t fallback[] = {0, 1, 2, 3}; if (!vf) return fallback; return vf->swizzle; } uint8_t v3dv_get_tex_return_size(const struct v3dv_format *vf, bool compare_enable) { if (compare_enable) return 16; return vf->return_size; } bool v3dv_tfu_supports_tex_format(const struct v3d_device_info *devinfo, uint32_t tex_format) { assert(devinfo->ver >= 41); switch (tex_format) { case TEXTURE_DATA_FORMAT_R8: case TEXTURE_DATA_FORMAT_R8_SNORM: case TEXTURE_DATA_FORMAT_RG8: case TEXTURE_DATA_FORMAT_RG8_SNORM: case TEXTURE_DATA_FORMAT_RGBA8: case TEXTURE_DATA_FORMAT_RGBA8_SNORM: case TEXTURE_DATA_FORMAT_RGB565: case TEXTURE_DATA_FORMAT_RGBA4: case TEXTURE_DATA_FORMAT_RGB5_A1: case TEXTURE_DATA_FORMAT_RGB10_A2: case TEXTURE_DATA_FORMAT_R16: case TEXTURE_DATA_FORMAT_R16_SNORM: case TEXTURE_DATA_FORMAT_RG16: case TEXTURE_DATA_FORMAT_RG16_SNORM: case TEXTURE_DATA_FORMAT_RGBA16: case TEXTURE_DATA_FORMAT_RGBA16_SNORM: case TEXTURE_DATA_FORMAT_R16F: case TEXTURE_DATA_FORMAT_RG16F: case TEXTURE_DATA_FORMAT_RGBA16F: case TEXTURE_DATA_FORMAT_R11F_G11F_B10F: case TEXTURE_DATA_FORMAT_R4: return true; default: return false; } } static bool format_supports_blending(const struct v3dv_format *format) { /* Hardware blending is only supported on render targets that are configured * 4x8-bit unorm, 2x16-bit float or 4x16-bit float. */ uint32_t type, bpp; v3dv_get_internal_type_bpp_for_output_format(format->rt_type, &type, &bpp); switch (type) { case V3D_INTERNAL_TYPE_8: return bpp == V3D_INTERNAL_BPP_32; case V3D_INTERNAL_TYPE_16F: return bpp == V3D_INTERNAL_BPP_32 || V3D_INTERNAL_BPP_64; default: return false; } } static VkFormatFeatureFlags image_format_features(VkFormat vk_format, const struct v3dv_format *v3dv_format, VkImageTiling tiling) { if (!v3dv_format || !v3dv_format->supported) return 0; const VkImageAspectFlags aspects = vk_format_aspects(vk_format); const VkImageAspectFlags zs_aspects = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; const VkImageAspectFlags supported_aspects = VK_IMAGE_ASPECT_COLOR_BIT | zs_aspects; if ((aspects & supported_aspects) != aspects) return 0; /* FIXME: We don't support separate stencil yet */ if ((aspects & zs_aspects) == VK_IMAGE_ASPECT_STENCIL_BIT) return 0; if (v3dv_format->tex_type == TEXTURE_DATA_FORMAT_NO && v3dv_format->rt_type == V3D_OUTPUT_IMAGE_FORMAT_NO) { return 0; } VkFormatFeatureFlags flags = 0; /* Raster format is only supported for 1D textures, so let's just * always require optimal tiling for anything that requires sampling. * Note: even if the user requests optimal for a 1D image, we will still * use raster format since that is what the HW requires. */ if (v3dv_format->tex_type != TEXTURE_DATA_FORMAT_NO && tiling == VK_IMAGE_TILING_OPTIMAL) { flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT; if (v3dv_format->supports_filtering) flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT; } if (v3dv_format->rt_type != V3D_OUTPUT_IMAGE_FORMAT_NO) { if (aspects & VK_IMAGE_ASPECT_COLOR_BIT) { flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; if (format_supports_blending(v3dv_format)) flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT; } else if (aspects & zs_aspects) { flags |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; } } const struct util_format_description *desc = vk_format_description(vk_format); assert(desc); if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN && desc->is_array) { flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT; if (desc->nr_channels == 1 && vk_format_is_int(vk_format)) flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT; } if (flags) { flags |= VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT; } return flags; } static VkFormatFeatureFlags buffer_format_features(VkFormat vk_format, const struct v3dv_format *v3dv_format) { if (!v3dv_format || !v3dv_format->supported) return 0; if (!v3dv_format->supported) return 0; /* We probably only want to support buffer formats that have a * color format specification. */ if (!vk_format_is_color(vk_format)) return 0; const struct util_format_description *desc = vk_format_description(vk_format); assert(desc); VkFormatFeatureFlags flags = 0; if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN && desc->is_array) { flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT | VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT | VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT; } else if (vk_format == VK_FORMAT_A2B10G10R10_UNORM_PACK32) { flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT | VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT; } else if (vk_format == VK_FORMAT_A2B10G10R10_UINT_PACK32 || vk_format == VK_FORMAT_B10G11R11_UFLOAT_PACK32) { flags |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT; } if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN && desc->is_array && desc->nr_channels == 1 && vk_format_is_int(vk_format)) { flags |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT; } return flags; } void v3dv_GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) { const struct v3dv_format *v3dv_format = v3dv_get_format(format); *pFormatProperties = (VkFormatProperties) { .linearTilingFeatures = image_format_features(format, v3dv_format, VK_IMAGE_TILING_LINEAR), .optimalTilingFeatures = image_format_features(format, v3dv_format, VK_IMAGE_TILING_OPTIMAL), .bufferFeatures = buffer_format_features(format, v3dv_format), }; } void v3dv_GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 *pFormatProperties) { v3dv_GetPhysicalDeviceFormatProperties(physicalDevice, format, &pFormatProperties->formatProperties); vk_foreach_struct(ext, pFormatProperties->pNext) { switch ((unsigned)ext->sType) { case VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT: { struct VkDrmFormatModifierPropertiesListEXT *list = (void *)ext; VK_OUTARRAY_MAKE(out, list->pDrmFormatModifierProperties, &list->drmFormatModifierCount); /* Only expose LINEAR for winsys formats. * FIXME: is this correct? */ if (format == VK_FORMAT_B8G8R8A8_SRGB || format == VK_FORMAT_B8G8R8A8_UNORM) { vk_outarray_append(&out, mod_props) { mod_props->drmFormatModifier = DRM_FORMAT_MOD_LINEAR; mod_props->drmFormatModifierPlaneCount = 1; } } else { vk_outarray_append(&out, mod_props) { mod_props->drmFormatModifier = DRM_FORMAT_MOD_BROADCOM_UIF; mod_props->drmFormatModifierPlaneCount = 1; } } break; } default: v3dv_debug_ignored_stype(ext->sType); break; } } } static VkResult get_image_format_properties( struct v3dv_physical_device *physical_device, const VkPhysicalDeviceImageFormatInfo2 *info, VkImageFormatProperties *pImageFormatProperties, VkSamplerYcbcrConversionImageFormatProperties *pYcbcrImageFormatProperties) { const struct v3dv_format *v3dv_format = v3dv_get_format(info->format); VkFormatFeatureFlags format_feature_flags = image_format_features(info->format, v3dv_format, info->tiling); if (!format_feature_flags) goto unsupported; if (info->usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT)) { goto unsupported; } /* Sampling of raster depth/stencil images is not supported. Since 1D * images are always raster, even if the user requested optimal tiling, * we can't have them be used as transfer sources, since that includes * using them for blit sources, which might require sampling. */ if (info->type == VK_IMAGE_TYPE_1D && vk_format_is_depth_or_stencil(info->format)) { goto unsupported; } } if (info->usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_TRANSFER_DST_BIT)) { goto unsupported; } } if (info->usage & VK_IMAGE_USAGE_SAMPLED_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { goto unsupported; } /* Sampling of raster depth/stencil images is not supported. Since 1D * images are always raster, even if the user requested optimal tiling, * we can't allow sampling if the format is depth/stencil. */ if (info->type == VK_IMAGE_TYPE_1D && vk_format_is_depth_or_stencil(info->format)) { goto unsupported; } } if (info->usage & VK_IMAGE_USAGE_STORAGE_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { goto unsupported; } } if (info->usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { goto unsupported; } } if (info->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { if (!(format_feature_flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { goto unsupported; } } /* FIXME: these are taken from VkPhysicalDeviceLimits, we should just put * these limits available in the physical device and read them from there * wherever we need them. */ switch (info->type) { case VK_IMAGE_TYPE_1D: pImageFormatProperties->maxExtent.width = 4096; pImageFormatProperties->maxExtent.height = 1; pImageFormatProperties->maxExtent.depth = 1; pImageFormatProperties->maxArrayLayers = 2048; pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */ break; case VK_IMAGE_TYPE_2D: pImageFormatProperties->maxExtent.width = 4096; pImageFormatProperties->maxExtent.height = 4096; pImageFormatProperties->maxExtent.depth = 1; pImageFormatProperties->maxArrayLayers = 2048; pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */ break; case VK_IMAGE_TYPE_3D: pImageFormatProperties->maxExtent.width = 4096; pImageFormatProperties->maxExtent.height = 4096; pImageFormatProperties->maxExtent.depth = 4096; pImageFormatProperties->maxArrayLayers = 1; pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */ break; default: unreachable("bad VkImageType"); } /* From the Vulkan 1.0 spec, section 34.1.1. Supported Sample Counts: * * sampleCounts will be set to VK_SAMPLE_COUNT_1_BIT if at least one of the * following conditions is true: * * - tiling is VK_IMAGE_TILING_LINEAR * - type is not VK_IMAGE_TYPE_2D * - flags contains VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT * - neither the VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT flag nor the * VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT flag in * VkFormatProperties::optimalTilingFeatures returned by * vkGetPhysicalDeviceFormatProperties is set. */ pImageFormatProperties->sampleCounts = VK_SAMPLE_COUNT_1_BIT; if (info->tiling != VK_IMAGE_TILING_LINEAR && info->type == VK_IMAGE_TYPE_2D && !(info->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT || format_feature_flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { pImageFormatProperties->sampleCounts |= VK_SAMPLE_COUNT_4_BIT; } if (info->tiling == VK_IMAGE_TILING_LINEAR) pImageFormatProperties->maxMipLevels = 1; pImageFormatProperties->maxResourceSize = 0xffffffff; /* 32-bit allocation */ return VK_SUCCESS; unsupported: *pImageFormatProperties = (VkImageFormatProperties) { .maxExtent = { 0, 0, 0 }, .maxMipLevels = 0, .maxArrayLayers = 0, .sampleCounts = 0, .maxResourceSize = 0, }; return VK_ERROR_FORMAT_NOT_SUPPORTED; } static const VkExternalMemoryProperties prime_fd_props = { .externalMemoryFeatures = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT | VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT, .exportFromImportedHandleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT | VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT, .compatibleHandleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT | VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT, }; VkResult v3dv_GetPhysicalDeviceImageFormatProperties( VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags createFlags, VkImageFormatProperties *pImageFormatProperties) { V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice); const VkPhysicalDeviceImageFormatInfo2 info = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, .pNext = NULL, .format = format, .type = type, .tiling = tiling, .usage = usage, .flags = createFlags, }; return get_image_format_properties(physical_device, &info, pImageFormatProperties, NULL); } VkResult v3dv_GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 *base_info, VkImageFormatProperties2 *base_props) { V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice); const VkPhysicalDeviceExternalImageFormatInfo *external_info = NULL; VkExternalImageFormatProperties *external_props = NULL; /* Extract input structs */ vk_foreach_struct_const(s, base_info->pNext) { switch (s->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO: external_info = (const void *) s; break; default: v3dv_debug_ignored_stype(s->sType); break; } } /* Extract output structs */ vk_foreach_struct(s, base_props->pNext) { switch (s->sType) { case VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES: external_props = (void *) s; break; default: v3dv_debug_ignored_stype(s->sType); break; } } VkResult result = get_image_format_properties(physical_device, base_info, &base_props->imageFormatProperties, NULL); if (result != VK_SUCCESS) goto done; if (external_info && external_info->handleType != 0) { switch (external_info->handleType) { case VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT: if (external_props) external_props->externalMemoryProperties = prime_fd_props; break; default: result = VK_ERROR_FORMAT_NOT_SUPPORTED; break; } } done: return result; } void v3dv_GetPhysicalDeviceSparseImageFormatProperties( VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t *pPropertyCount, VkSparseImageFormatProperties *pProperties) { *pPropertyCount = 0; } void v3dv_GetPhysicalDeviceSparseImageFormatProperties2( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 *pFormatInfo, uint32_t *pPropertyCount, VkSparseImageFormatProperties2 *pProperties) { *pPropertyCount = 0; } void v3dv_GetPhysicalDeviceExternalBufferProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo *pExternalBufferInfo, VkExternalBufferProperties *pExternalBufferProperties) { switch (pExternalBufferInfo->handleType) { case VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT: pExternalBufferProperties->externalMemoryProperties = prime_fd_props; return; default: /* Unsupported */ pExternalBufferProperties->externalMemoryProperties = (VkExternalMemoryProperties) { .compatibleHandleTypes = pExternalBufferInfo->handleType, }; break; } }